frequently asked questions

following release of v0.2.1 (including the shop update, with crappy drag ui that i ignored before pushing this version)...

following release of v0.2.1 (including the shop update, with crappy drag ui that i ignored before pushing this version)...
Quality of Life Changes: Lock Inventory Item Feature Hover an item in show and press “x” to lock Changed the “Target” icon when an enemy is focused Changed the arrow projectile texture Store l...

Ok so what I am making is known as an idle game. Thing about idle games, they are about triggering dopamine through extremely large numbers. Thing about extremely large numbers, they don't fit in the...
Alright. So, we had a mid-month patch in December, but also a late end of the month patch. Let's go over what's changed. Code Updates Code updates were somewhat sparse this month, as this was intended...
Final update as I focus on newer projects. This update adds a new Prestige system as well as a save/load system for a bit more replay ability. (Autosaves every 5 seconds too) Also added a basic econom...
Small update! -fixed issue with shaders causing game to crash in browsers after a short while -all upgrade text is finished Stay tuned for more!...
NEW FEATURES & QoL CORTEX Upgrade: Added Auto-Decrypt functionality to the CORTEX system. Live View: "Live View" is now the default setting for new players. The game now also remembers which view you...

My Super Sexy Introduction: Hey all! Sc… wait, that’s not mine. Hello fellow Pets and Adventurers! And that one guy in the back playing Tetris. Seriously bro, focus. Today I have great news, good...
The visual revamp is finally here! Thanks to a new shader, all the art assets look much more cohesive. There are just a few enemies left to revamp, but they are towards the end of the current roster...

Hello Wizards, First of all, thank you for playing Mining Wizards. I have a small updates. Faster early game tempo Emphasize artifact system Fixed serveral minor issues This update applies only to the...
-Added settings & stats screen -Added one more frog -Added 2 more enemies -Lots of small changes and additions...
Miners, the Orebreaker Command has just initialized a massive system-wide upgrade! We’ve been working deep in the code-trenches to bring you a more immersive, stable, and strategically deep mining e...
Greetings! CornerQuest was just announced on Steam! I'm thrilled to share that Corner Quest, a cozy idle auto-battler that runs in a tiny corner of your desktop, has officially launched its Steam page...
Triple fusions now work as expected Search button is now only present on main selection screen Secret ball buttons are now orange Secret balls are hidden in search menuEVERYONE now has new textuer...

Howdy! Short one for this week as I am deep into development of both Ship Core’s Modules and Map Chunks! Here’s the update on how it’s going! If you’re new here, Squars is an all-square roguel...
v1.0.1 Update Tracking potions no longer crashes the HTML5 version of the game Hiring an assistant updates the cash-availability notifier ("!") on spells/rituals Escape key is no longer used and has b...
Bugfixed eevee's evolution to handle properly, giving players choice over witch evolution...
ForgeIdle is now Global! Hey Smiths! 🛠️ We are thrilled to unveil our biggest functional update yet: ForgeIdle is now fully localized in English and French! Whether you're a hardcore optimizer or...

Good morning blarts! A new update has come to blart blimpson the game! First off, I made blart's natural regeneration take less time and buffed it, the current state is 2 HP per second. A new enemy ha...

Quick Summary: Workers got a big behavior cleanup and an overall buff. I fixed a bunch of weird edge cases and they just function better now. Targeting is smarter, movement is less messy, and mining f...
fixed an issue where a quest could not be progressed fixed an issue where farm level progress could be locked...
Diamond price adjustment Sorter (Straight) output port fix...

I’m an indie dev and I’ve just released my new incremental / idle game inspired by classic cookie clickers. It’s called Cookie Empire 🍪, and this is my first complete project in this genre, s...

Time flies very fast as development on Idol Natsumi continues. Screensaver with 11 images showing Natsumi in a variety of every day situations Fixed character mood refresh issue Prepared new sprites f...
- fixed an issue where some kill quests could not be progressed - fixed an issue where companions were stuck auto upgrading...