0.9.8 — Chat Cards Redrawn

0.9.8 is a lighter one: every special message in chat has been redrawn, and the daily reward tracks now pay on flat tiers. - Chat's special messages have been redrawn — trade offers, sect and discip...

0.9.8 is a lighter one: every special message in chat has been redrawn, and the daily reward tracks now pay on flat tiers. - Chat's special messages have been redrawn — trade offers, sect and discip...
Bugfixes (1) Fixed Constructor Overshooting its destination along both the y and x axis. Quality of Life (1) You can now see the exact amount of material contained in the Wooden Lift via that tooltip...
Hi all, Since we are planning to continue developing this game further, we have made a discord! You can talk about the game, offer suggestions or report bugs, and we will be posting updates about what...

Hello everyone, Thanks to all your feedback, I was really able to polish my game and get a clearer vision for its full version. Thank you to everyone who playtested it and thank you for all the feedba...

How this started It didn't start with a hypothesis. It started with an awkward feeling. Hundreds of lilcis (that's what we call them, after the game) lived in the simulation – foraging, building cam...
New Content, more Balancing, and new Base look! ADDED 2 new Bosses 1 new Weapon 1 new Building Soulforging crafting mechanic Proper layout view to base page Option to disable Boss entry prompt Option...

Llama Legends Major Update 3.9.0 🦙 Brand-New Card Series: "Rare Fleece" Expand your collection with 50 unique animal-themed cards! Available in the Shop : Find it in the "Featured" section or under...

In this update made after the trijam, more upgrades (including idle content) and stuff that looks better have been added. I hope you all like it :) Ps : there is still stuff missing from the game like...
Thank you so much to everyone who has tried the demo and taken the time to share your feedback! I'm currently focusing on making the game's identity and gameplay features clearer, while continuing dev...
Hey everybody. Been a good 2 months or so... sorry about that. I'll explain why in this devlog, as well as what's coming for Drop Farm. I started Drop Farm as a small concept I thought I could get don...
Game animations and visual effects now play correctly regardless of the Windows "Animation Effects" accessibility setting...
A couple of changes and Ice Bart has been added...
Thanks to everyone who's been playing and leaving feedback! Here's what's new in this update: CHANGES: Added a 2x game speed toggle. Missions now automatically continue after 3 seconds , making runs f...

Hello Everyone! 👋 Recently, I've been working hard to remove all AI placeholders for visuals. I just created a brand new scene, updated the buttons, and polished various fine details. My path to br...
Fixed severe lag when viewing certain custom cards with advanced foil and material effects. Improved custom set asset storage to reduce memory usage. Fixed crashes when importing, enabling, disabling,...
Summary: This update introduces a major 20-tier rarity system, rebalances Gold and Nexus cards around rarity-based scaling, improves held-card progression and upgrade timers, adds a pity system for pe...
This will be a short devlog because I don’t know what else to say. Sounds effects I added inside the game: Slime spawning Clicking on slime clicking on ui(button) Slime Noises ocean wind Slime Eatin...
A small hotfix is now available. Fixed an issue where the Prestige ability requirements for Golden Instinct and Queen’s Mandible were reversed. Thank you to everyone who reported the issue!...
Corrección de errores. AÑADIÓ: sistema de aparicion de mazmorras. Y el logo...
Thank you so much to everyone who played Ants Took the Kitchen on itch.io. More than 11,000 players tried the demo, shared their feedback, and directly helped improve the game. The latest version of t...
Last Core update gave you the freeze both lanes trick. Build a batch, release both queues together. Good. But once that batch finished? Back to clicking every single program again. The second lane add...
I made A Decremental Survivors-Like Game for the GMTK2026 jam! It is pretty dumb, but I think fun? If you like clicker games, incrementals, and choosing between 3 different upgrades every so often - t...