Beyond the Horizon updated to v0.9
Apologies that it's been so long since the last update. Not a lot in the way of new, forward content, but a LOT of work has been done under the hood which should make moving forward much easier. Some...
Apologies that it's been so long since the last update. Not a lot in the way of new, forward content, but a LOT of work has been done under the hood which should make moving forward much easier. Some...
Things I added: - Houses are a new building. Currently they don't really do anything, but later on they can be used for slimes to sleep in. - Doctors is a new ability that treats and heal slimes. Thei...
This is the final version of the game I submitted for the GMTK Jam 2026...
In the final moment, as we approach the deadline for game jam, this last release fixes a critical accessibility bug that affected our internal team (thank God for internal testers) where they couldn't...

OMI is an Incremental, Deck-Builder . Where you travel from island to island in a push-your-luck game rhythm This is based on an idea i had : sell your time to gain money From there, I developed the g...

Hey everyone! Welcome back to another update on the sheep ranch clicker. We’ve been hard at work making the ranch feel more rewarding, giving players long-term goals to chase, and adding a little ex...
Since this is a Game Jam project i will probably not work on it anymore but i dont know yet since i had fun working on it...
Hey guys! It's time for general update #2!!!! Let's dive right into the patch notes! Patch Notes - V.1.3.2.0: New Booster - Twin Roots: While active, harvesting a crop has 50% chance to give you 2 har...

Imagine Ball x Pit as an incremental game and you get "HordeFall: Bullet Pit" This game was made within 96 hours for the GMTK Game Jam 2026. The Game Jam Theme was "Count Down". Each level starts by s...
switched some values around and added more upgrades aswell as upgrades for the clicker...

Added upgrade hints and updated the start video...
Cloud save is now added to the game Added the funktion to ascend upgrades for better stats...
Hi there! I added some hot fixes to make it work better in the browser. Also added a Windows build. Enjoy...
I’m grateful for the feedback I’ve received here and elsewhere, and I’ve made a few changes in response. 0.0.2 Quests Removed 8 Tutorial quests and their scene checks Created a single tutorial q...
Added Legacy runs and timer gestion...
looking for feedback on my project, good or bad is fine with me. I just want to make my game better for more players...
looking for feedback on my project, good or bad is fine with me. I just want to make my game better for more players...
Your feedback's been huge the game's better because of it. Thanks. Fifty rows that all said the same thing The Forge listed every recipe in the game at every stage. Undiscovered ones all rendered the...

Quick one. On the default (light) theme, a few colour tokens were defined incorrectly, so the label on a selected toggle button (the gold "on" state) came out invisible against its background. If you'...
Mini fix to change the level value back to 0...
Devlog #4 – A Fresh Start with Godot Hello everyone! It's been a while since the last update, and a lot has changed behind the scenes. The biggest change is that Sector Zero: Freedom is no longer bu...
Added Text to the first click to tell the player what to do Added big bang animation at the end Added quit button in the settings menu...

After publishing the game, I realized that, despite my intentions, it didn't differ much from other Tetris-style games. On the other hand, this aligned with my other plan to test and gather feedback a...
Releasing the next of content soon heres what to expect FOUR NEW ZONES — the demo nearly doubles The run used to stop at Croakstring Pond. Now it keeps going: Willow Forest, Howler's Run, Gloomroot...