Demo Version 1.2
Hello Itch users, I've just uploaded the demo here. Below is the changelog for Steam users. I've just updated the Demo Version to 1.2 to fix some instability and possible bugs. There is no real change...
Hello Itch users, I've just uploaded the demo here. Below is the changelog for Steam users. I've just updated the Demo Version to 1.2 to fix some instability and possible bugs. There is no real change...
🥊 New: "Special" Training (temporary doping vs. permanent clean-growth mechanic)⚖️ Full rebalance: fair difficulty curve from area 0→9, impossible bosses fixed, secondary stats evened out...
Added Tao class Added Tao spells and items to drop files Added upgrades page Fixed various small bugs...
🇺🇸 English Saw Rush Demo — v0.5.0 Bug Fixes Prestige Fixed critical bug where prestiges after the 1st gave almost no PP — each prestige now yields the same amount for the same effort Fixed...
Okay, I managed to get a web build online, but the game wasn’t originally made or tested for browser play, so there may be some issues. Of course, feel free to try it out a little. :) If you encount...
Alpha 0.1.1 Update World Events Added new world events: Happy Hour Feeding Frenzy Treasure Waters Ancient Waters Quests Expanded quest system. Added lake-specific quests. Added more rarity-based quest...
In this update, we’ve been working on several important aspects of the game to improve both the visual experience and gameplay. We’ve carried out a general overhaul of the game’s art, updating a...
In this update, we’ve been working on several important aspects of the game to improve both the visual experience and gameplay. We’ve carried out a general overhaul of the game’s art, updating a...
v0.3 - Fix & QA If you experience any lag, and you are using Firefox , please try switching to another browser. Unfortunately, I am unable to optimize on this browser at this time. - Added: "Mercy" di...
--- Update Notes — April 12 to June 1, 2026 --- ⚡ Ascension System A brand-new Prestige layer is now live! Once you reach the required milestones, you can Ascend and unlock permanent passive bonus...
sorry the demo is not out yet!...

Hello again Itch.io ! Here’s our monthly update for May to show you more in depth what we’ve been working on this month. This month is a bit lighter on updates, as the animations have been taking...

Hello again Itch.io ! Here’s our monthly update for May to show you more in depth what we’ve been working on this month. This month is a bit lighter on updates, as the animations have been taking...
At last! HUGE update! New demo version is playable in the browser (around 15 Mb). Or, you can download windows version of the demo (Around 70 Mb) This new demo available on Steam ! Please wishlist her...
UI New indicator that shows if the Pokémon is deployed (can be disabled in settings). New indicator that shows the target/shape attack of the Pokémon (can be disabled in settings). Now is possible t...
Here's a quick post breaking down the most recent patch and giving you all an update on how development is going! The first week of the demo has gone incredibly! We've already reached thousands of pla...
Hi everyone, new day, new (small) update! New Added an objective checklist (like quests) to guide demo progress without blocking play. Added Portal objectives: buy a Page, buy a Knight, and begin an E...
Development Update Another update has been pushed! Fixes & Improvements Repaired the Shop and Facility Log logic. Both systems should now operate much more smoothly. Fixed a massive memory leak. Gubbl...

Update 3.7.6 is live! 🦙 This update introduces a brand-new tower challenge, fresh cosmetics for your profile, new tactical options in the Arena, and a highly requested way to earn more Llama Marks!...
Hello, version 1.7.1 has been updated: Added new content: Legacy Rebirth. Players can actively choose to rebirth to obtain Legacy Flame, exchange it for Legacy content, and start a second round of the...
Update: Fixed Memory leak and buttons in the shop section not always responding. Mobile support is now added...
Patch 0.2.1 — Skill Tree Reset, Performance Pass & Colosseum Fix Hey everyone, Short but meaningful patch today. A tiny bit more polish today and now I'll be diving into some balance, the first of w...
v3 is live. The invasion is a real fight now: when they arrive, the system map becomes a battle you actively hold — moving fleets between worlds as the Gate punches inward, lasting as long as you ca...

Hey everyone! Big update this time - we've added timed events to shake up your runs, reworked some systems, and squashed a bunch of bugs. Timed Events Five new timed events can now trigger during your...