Quarry Town Early Access Update v0.2.6

Updates v0.2.6 Changelogs Player's House Area Rework Player's house area now looks more beautiful. Quarry Area Rework Quarry area now looks more beautiful. Added anthills where ants will spawn when de...

Updates v0.2.6 Changelogs Player's House Area Rework Player's house area now looks more beautiful. Quarry Area Rework Quarry area now looks more beautiful. Added anthills where ants will spawn when de...

Another big update! Diversion got a whole lot new stuff added and a whole bunch of changes. Additions/Changes Fixed unintuitive colors for the buyable upgrades Added textures to a whole bunch of thing...
The last devlog was a roundup, so this one is a single mechanic, taken slowly: how a player kill works in Abyss Floors as of the build running now, version 0.5.35. I rewrote this part last week, and I...
Development covered 25 Jul 2026 to 27 Jul 2026 (commit dates). Two pastimes went in, and the sect you joined finally means something the moment you load. Mining spirit stones Spirit stone mining is a...
-Changelog- General (Important) There is a new set of terminal commands to show and hide sections There is now a paginator system for sections so I can add MORE sections yay Gameplay 1 new section RES...
Alpha 1.8.4 expands the visual and tactical depth of Idle Eden! This release introduces an overhauled Sovereign Citadels master-detail command deck with high-definition holographic starbase blueprints...
I discovered a few more issues tied to performance that slipped under my notice on the last pass. It was just another repeat of the much earlier issues where the game kept re-rendering everything ever...

Found it, Mountain? v1.1.0 SPEEDRUNNER UPDATE * You can now quick restart the game by pressing "R" twice * Added a timer visible at all times * Added some extra keyboard shortcuts I know this is a sma...
a hauler will no longer get stuck at the edge of the pit...
The Hauler update a lot of comments about haulers getting stuck and not picking up resources, or getting bogged down by the rock pile. this should hopefully resolve those issues. New Haulers spread ou...
0.1.10 — Brambleton 15 September 2026 New New characters start with something in the bag. Something to fight with, something to wear, a tool for each of the three gathering skills and a few tonics...

In nutshell Latchford's mine had one floor. Now it has three. Dig past the Surface into the Quarry and the Vein, smelt copper and bronze, spin nettle into cloth, pan the Ashwater for pebbles and the o...
A small 1.2.2 hotfix has been uploaded. The main fix is for the performance regression several people reported after the last update. High-speed play was causing the interface to refresh much more oft...

Hi everyone, I've been working mostly towards exploration improvements and some flow/bugs fixes. Also I made a discord for the game! You can get in here: https://discord.gg/hBBCzdQb8t Exploration: Thi...
Nights 1–3 are free in the browser. Later nights are in the full download ($1.99) or unlock on the free ad-supported site. If the flippers felt off on your screen, say which browser — I want it fi...
Floors 1–3 are free in the browser; floors 4–8 are in the full download ($1.99) or unlock on the free ad-supported site. The building is briefly yours. Tell me which floor's rent broke you...
Hi there! I am happy to see you :) I brought a small update today. No huge changes in gameplay. Three sections Security I now strip some locked upgrades from the game build. I have heard that some gam...
The apothecary brews three things, you can watch a build land on its tile, and the shop boards got a stack of fixes. New Three brews : a stew for speed, a brew for strength and a tonic for crit, one a...

I'm fixing bugs and experimenting with some mechanics so couldn't resist to upload those as a bundled hotfix. Also got help from an unknown friend for sound support on web platform, (with million than...
**INTERNAL — Department of Rivers & Mild Oversight** Following a review of field conditions, the procedures below have been revised. Operatives are not required to read this memo. Operatives who do...

(Comments for build 0.1.2 now closed - please see the most recent dev log for an open comment section!) This update is almost entirely around placing items on other items! New caterpillar model which...
Hi everyone! I’ve just added a WebGL version for LightClicker! Now you can jump straight into the cozy room and play the game directly in your browser without downloading any files. Since this is my...

10 days, one HTML file, v1.0 ASCII SLAYER went from a rough first prototype to v1.0 in about ten days of near-daily updates — no build step, no engine, just one self-contained HTML file that kept gr...
Balance - Beam Tower's chain lightning now deals 75% damage to the second target instead of full damage - Mission rebalancing across the board: adjusted durations, rewards and costs on Market Trade, F...
The full release is just around the corner: September 22 ! So this is a pre-release update of the demo and it is as close to the final full version, as it could be (considering demo limitations). I tr...