Lured In v0.4.2.0 Released
Version v0.4.2.0 for Lured In is here! This update fixes many things with the web build, plus tons more QOL and fixes. Let me know if anyone runs into issues, and thanks! Changelog Additions Added mor...
Version v0.4.2.0 for Lured In is here! This update fixes many things with the web build, plus tons more QOL and fixes. Let me know if anyone runs into issues, and thanks! Changelog Additions Added mor...
Last update before 0.3.0, that one will take a while since it'll come with new content, most likely 1-2 weeks at the earliest! I want to make it before PoE 2 new season lunch, cause I'll cease to exis...
📱 Mobile support Factorion now runs on mobile browsers. Forced landscape + fullscreen, touch controls, virtual D-pad, pinch-to-zoom, tap-to-collect, and resizable/draggable windows. Still early but...
Changes: Changed around some of the default shop prices again Buffed the amount Skeletons give on kill Fire Clicker burns slightly faster You can now type a percentage 1-99 into the Business Mans pay...

Major changes: New Hunting Ground with 2 new enemies New Items New Item Type - Earrings QoL changes Rebalance for better pacing...
v0.1.1.0 is out! The 0.1.1.0 release focuses on small bug fixes and various improvements to the tutorial. If you download the release, and replace your older version, your save won't be erased! Bug Fi...

The login issue on the itch.io page has now been fixed! Due to a simple oversight, players who logged in directly through the embedded game page on itch.io could end up getting stuck during the login...

One shot and damage numbers have been added for enemies. Plus some other improvements in the background...
As some have suggested, this update brings VSync and target framerate options to the pause menu (Esc/north button on the gamepad) in order to prevent laptop fires - hitting your knees handling sharp t...
Patch notes: Fixed a few bugs where achievements wouldn't be unlocked retroactively if you have already done the requirements (Steam only) Added a Main Menu button to the settings Added a Settings But...

Hello for those who stumbled here! The Solo Dev Jam #11 is over, and this project ended up getting 24th out of 210 submissions, almost breaking into the top 10%. When joining the Jam, I had the goal o...
By the beard! I'm so happy to be finally letting the dwarves out of their holes! https://store.steampowered.com/app/4078200/Dwarf_Eats_Mountain/ Thank you everyone who played the demo, shared feedback...

After several months of solo development, Factorion is finally available to play in open beta — free, no download, runs entirely in your browser. ## What is Factorion? A factory-building game inspir...
- fixed exp issues for some classes - fixed warrior hp bug when entering a stage for the first time after upgrading a gear...
Thanks MeingroessterFan for becoming an Ash Tier Supporter von ko-fi ♥! One of the last pre-0.6 updates! ADDED Several additional levels for some powers Hint atop Exploration/Base page towards porta...
The game is now public, and it has a new name. After a stretch of quiet, closed testing with a small group, Sea & Sundry (formerly Active Otter ) is now playable for anyone who wants to drop in. If yo...

Patch Bay launched, and the feedback came back honest: it was too easy, you could reach sector 20 on autopilot, and several of its systems didn't really matter. Fair points - so Patch Bay just got its...
Going off for a few weeks, I'll still be making progress while I'm gone. Here's the first waifu for the game: I wasn't sure if I was going to add in waifus, but it doesn't subtract from the game and i...
Changelog Added main menu with system boot text, current filing summary, display toggles, and spreadsheet system previews. Added selectable spreadsheet systems: LedgerOS, Millennium Office, Digits, Cl...
Added a proper skill tree, and a more readable facility menu...

Hey everyone, After two smaller passes at the fun factor I decided to try something new. New for me, anyway. I combined incremental mechanics with RPG style itemization. It's not a fresh idea on its o...

The Resurface demo is finally here! A year ago we made Resurface for the Ludum Dare 57 game jam and after so much positive feedback we decided to develop it into a full game and here it is! We’re so...
You can now play using only the mouse! Since it was highly requested, the feature is now here: you can click on a tile and your character will walk there! New “click to walk” option Must be enable...