New Page + Update

Revamped the itch page, added gifs and screenshots + new banner and logo Only on itch: - Optimized build, runs smoothly even when theres lot of trash on the ground Both itch and steam: - Reworked curr...

Revamped the itch page, added gifs and screenshots + new banner and logo Only on itch: - Optimized build, runs smoothly even when theres lot of trash on the ground Both itch and steam: - Reworked curr...

I just wanted to tell you, that the WInHack 95 Demo is now also on itch.io <3...
Changed when some of the chronicles fire off. Please leave feedback if you play...

Major changes: Added new Bot Module - Auto Cast, fully configurable automatic spell casting Minor changes: New tutorials Bug fixes...
Hello! A small update to remind y'all I'm still working on this game. This update doesn't come with too big changes, but they're noticable none the less! ⚙️ Update Overview This update comes with...

A sci-fi tower defense game jam project. Lil' bit inspired by Earth 2050. Anyone remember that? Download, comment & share if you like it! Planned to do: scoreboard upgrades new enemies better terrain...

Logic Block Update Minecraft-style logic blocks have been added to Shrimprium. You can now build logic circuits and automation systems directly inside the aquarium using: On / Off Blocks Redstone Bloc...
Devlog #1 — Patches 0.0.3 & 0.0.4: Items, Skill Trees, and a Whole Lot of Polish Hey everyone — two patches have landed since launching on itch.io yesterday, and there's a lot to talk about. Here'...
This build covers v0.7.0 and v0.7.1 — the biggest update since the alpha launched. Here's what changed. 🔥 Ember Eclipse (live now) A seasonal event is running for a limited window. While it's act...
Hey everyone, the Pre-Summer update is here! Here's what's new: - Added Pre-Summer Theme - Overtime, you will see some features being removed to help with the game's performance (No removals this time...
v0.5.6 — Balance Pass Two versions worth of changes, shipped together. Stability rebalance Early multipliers are tighter. Runaway snowballing in the first few minutes is capped — the survival pres...
v0.5.6 — Balance Pass Two versions worth of changes, shipped together. Stability rebalance Early multipliers are tighter. Runaway snowballing in the first few minutes is capped — the survival pres...
Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 I messed up on the last patch, which caused new farms(when you hadn't played prior) were unusable, so sorry to anybody in the past 3ish days the...
Thank you everyone who've played this game! This is by far my most successful project yet (in term of view count). Here's the post-jam update that I've made. - Clean up any pins that make balls stuck...
Devlog #1 - Strider657's Milkshake Mania Game development is progressing steadily for Strider657's Milkshake Mania. I am currently working on v1.0, a major update focused on expanding core systems, im...
Implemented Ascension layer and it's available. Technically, one of ascension layer, I'd say. Ideally I wanted to provide little different gameplay experiences on each prestige layer, similar to how I...

A quick fix for the 'out of breath' state. Previously if you reached the door while out of breath, the state would carry over to the beginning of the next run. This is now no longer the case...

Thank you to everyone who played, rated, shared feedback, and spent time with Backlog during the jam. Backlog ended up placing: #2 in Creativity #2 in Audio #5 in Polish #11 Overall …out of 213 entr...
Much requested (and needed) Offline calculations are in, they work by making their respective actions instant until used up, enjoy! ADDED Offline Exploration Offline Research Offline Cloning 4 new ite...
This update covers several weeks of progress — the headline being that Void Hearth is now running as a native Android app. Android build is real The game is fully built and running as a native Andro...
Hi everyone, as always, heres the changelog Buid v0.3.1 - Rebalanced body refining - Rebalanced bloodlines - Rebalanced weapon skill tree - Added some QOL improvements for mobile players - Rebalanced/...
Hi everyone, as always, heres the changelog Buid v0.3.1 - Rebalanced body refining - Rebalanced bloodlines - Rebalanced weapon skill tree - Added some QOL improvements for mobile players - Rebalanced/...

I have finally released my first ever public project on itchio. I hope everyone who plays my game enjoys it and feel free to leave a comment on it too!...
A minor bugs has been fixed regarding the skin selection menu and the lack of sound for some skins...