Devlog: Launching >SeaLI v0.1.0

I am incredibly excited to officially open up the terminal! Version 0.1.0 of mytext-based idle fishing game is now live and playable right in your browser. This release focuses entirely on building a...

I am incredibly excited to officially open up the terminal! Version 0.1.0 of mytext-based idle fishing game is now live and playable right in your browser. This release focuses entirely on building a...
Hotkeys! New building: Treasury New item: Veinfire Elixir New event: Smoke rising in the woods Quest Line: Map Fragments Tons of visual & quality of life improvements...
Minor design changes “Generator Room” : purchase animation, current flowing through wires animation...
Added the “Generator Room” passive prestige coin earning mechanic Added 4 new skins: MAEW, mr.Pig, Awooo, AaaaA A A The “NEXT” button has been added...
Glyph projectiles Shortcuts Protection aura Clipboard...
FIX, PILLS QI RATE GAIN PAST LARGE VALUES PILLS THAT GRANT A QI RATE BONUS NOW CORRECTLY CALCULATE AND APPLY THEIR SNAPSHOT GAIN WHEN YOUR QI RATE EXCEEDS VERY LARGE NUMBERS. PREVIOUSLY THE BONUS WOUL...
prealpha 2 available...

Major changes: New Bot Module - Auto Pot, setup automatic health/mana pot usage Tutorial - introduced basic tutorial for controls and combat Minor changes: minor graphical tweaks minor rebalance...
New Features Custom Music Panel You can now upload your own MP3 tracks to replace the in-game music. Up to 10 tracks are supported. Each track has a rank slot that controls playback order, and tracks...
The Settings tab now has a Language option with 16 languages to choose from. The original eight — English, Japanese, Korean, Simplified Chinese, Traditional Chinese, Thai, Vietnamese, and Indonesian...
Small hotfix to correct a display bug in the Aether Forge tab. When the Final Dawn law was active but the 1,000,000 Stability win condition hadn't been reached yet, the status line still read "Awaitin...
Here’s our weekly; New Talent: We added a new talent to boost the attack speed of the player New Stats; We fully implemented the HealthRegen, LifeSteal and AttackSpeed stats ! Heal Indictarors: With...
I added a new sound, both when clicking either the cat on the truck or the truck owner...
Four updates dropped since the last devlog. Here's everything that landed from v0.4.15 through today's v0.5.0 release. v0.4.15 – Achievements & Reality Scripting Two entirely new systems arrived at...
Four updates dropped since the last devlog. Here's everything that landed from v0.4.15 through today's v0.5.0 release. v0.4.15 – Achievements & Reality Scripting Two entirely new systems arrived at...
Four updates dropped since the last devlog. Here's everything that landed from v0.4.15 through today's v0.5.0 release. v0.4.15 – Achievements & Reality Scripting Two entirely new systems arrived at...

I've been working on the game for the past few days and I wanted to show some new stuff, such as some of the new buildings in the War Camp and the third stage of the game. I've added a few new buildin...
New Contents: - New Unlockable Item: Foot Chair! Your companion can raise foot in idle animation (can be turn on/off) The beans color is the same as the eye color. - Add Tail. As it says. - Level syst...
Added a new trash can monster object that eats trash. Also added upgrades to the backpack blower and made it more useful...
The Pantheon tab has been completely remade. Previously the twelve Pantheon entries were placeholders — identical "+X% passive global resonance" bonuses with bland names. As of v0.4.14, each entry i...

Title: Update v0.2 - Performance Overhaul, Music Looping & Balance Fixes! Hello everyone! Thank you so much for the incredible support and feedback on the first release of Monsters, Eaters and Gods !...
Void Hearth now has sound effects. The entire system is synthesized procedurally using the Web Audio API — no audio files, no download overhead, works fully offline. Toggle it on or off any time und...
Two focused patches today — one that makes every Challenge actually enforce its rules, and one that turns the Multiverse Map from a placeholder into a real endgame goal board. v0.4.11 – Challenges...
Two focused patches today — one that makes every Challenge actually enforce its rules, and one that turns the Multiverse Map from a placeholder into a real endgame goal board. v0.4.11 – Challenges...
Two focused patches today — one that makes every Challenge actually enforce its rules, and one that turns the Multiverse Map from a placeholder into a real endgame goal board. v0.4.11 – Challenges...