Web version is now available!

You can now play the game directly in your browser — no download required 🎣 Thank you everyone for the ratings and feedback during the jam. If you haven’t tried the game yet, now is the perfect...

You can now play the game directly in your browser — no download required 🎣 Thank you everyone for the ratings and feedback during the jam. If you haven’t tried the game yet, now is the perfect...
First of all I have to thank the more than 1500+ people who have already played the game and also gave me feedback that helps me make it even better. You totally rock ! Code: Terraform page and demo i...

================= Dream Eater Inc. — Update Notes================= The company has been quietly rewritten from the inside. Some of these changes are mechanical. Others, you'll only notice if you sta...
This is a 2nd update related to the reincarnations. At this point, from the main features that I want to be in the game, only the last one, auction, is remaining. All other features are not crucial an...
Cultivation Genesis v0.39.0-alpha - Progression, Guidance, and Early Game Clarity This update focuses on making the early game easier to understand and more coherent with the cultivation fantasy. The...

The Cargo Bay tab got a complete redesign. Instead of a list of numbers, it now shows the full production chain as a visual diagram. What changed: Four horizontal chains read left to right — raw ore...
Sorry for the delayed update. I ran into a series of issues with my computer, and by the time I managed to get everything working again, I ended up getting pretty sick and had to stay offline for a wh...
v0.2.5 New Action Queue Strip The full action queue is now visible as a horizontal strip at the bottom of the screen Past actions are dimmed, the active action is highlighted, upcoming actions show at...
RFC lab changed to "Research" and is now a incremental style mini-game Added power based requirements to unlock to all tabs Added root key based encrypted cache enhancements Added tutorial introducing...

Hi, the demo update just landed and it introduces Artifacts feature! When mining you can now find artifacts which are buried under tiles - you need to uncover entire artifact to collect it. You can fi...
Hello! Hope you're all doing well. Feedback and support has been great. Thank you so much for your kind words and also for letting me know your opinions on the game. I may not agree with everything be...

Commanders, A small update with some fixes and adjustments has landed. This mostly focuses on bug fixes, clarity of mechanics and early game progression. I want Catnip Cosmos to feel like you make cho...

теперь в игре есть 1. пауза 2. настройка громкости 3. Vsync 4. два типа стрельбы (клик и зажим) 5. разноцветный дроп (ч...
Updated builds after gamejam...
Hello, There was a very serious bug that caused no skill points to be awarded when travelling from a story world to another story world in the version that was available in the last two days. This has...
This update focuses on Android stability, UI fixes and early gameplay improvements. Changed: - Improved messenger layout on mobile screens - Fixed several image loading issues on Android - Updated cha...
Some bug fixes...
[0.4.0] - 2026-05-09 Added Per-bot REPL; top-level expression results print like a browser console; `:`-prefixed commands (`:clear`, `:vars`, `:funcs`, `:help`) inspect or reset the session. REPL runs...

Fixed day-end upgrade UI layout so detail close buttons no longer cover upgrade options. Added direct Buy/Upgrade buttons to upgrade detail cards. Fixed death retry so dying on Day 2 retries Day 2 ins...

Fixed day-end upgrade UI layout so detail close buttons no longer cover upgrade options. Added direct Buy/Upgrade buttons to upgrade detail cards. Fixed death retry so dying on Day 2 retries Day 2 ins...
Coffee Engine está passando por uma repaginada total, com mudanças nas mecânicas e no estilo de jogo. Mas o principal não foi alterado, ainda teremos nosso COFFE ENGINE alguma imagens:...
Fixes: Fixed Fire Clicker not turning more orange as it fills up more Fixed being able to have happiness go up in Jinx Shop if your cursor was over Floppa as the room changed Fixed Jermbo not saving F...

## v0015 — UX /Onboarding + Visual ### engineers - First collection: visual pulse on TREE button (4 cycles, `pulse-hint` class) — direct visual onboarding - Post-first-rec advice usa bilingual `T(...
So, many people complained about performance on the late stages of game, and I apologize for that :( But after a lot of research I learned about moving the visuals into a RID and avoiding usage of phy...