Alpha v0.30.5 release notes
Helixteus 3 Alpha v0.30.5 (14 Sep 2026) - Added new music when viewing dimension screen - Added some new sound effects in battle and in caves - Nerfed max HP enemies can have - In battle, pushing enti...
Helixteus 3 Alpha v0.30.5 (14 Sep 2026) - Added new music when viewing dimension screen - Added some new sound effects in battle and in caves - Nerfed max HP enemies can have - In battle, pushing enti...
Butcher's Bill 0.37.0 A balance pass on the two things that were quietly deciding runs on their own, a lot more variance in what events pay out, and a list of fixes, several of which had been costing...
Development covered 17 Jul 2026 to 19 Jul 2026 (commit dates). Two features in this window are the kind you notice without being told. Formation domes Each sect used to be ringed by a themed moat, whi...

Prestige upgrades got an exciting new feature. Overcharge! You can now temporarily overcharge any and all of your unlocked prestige upgrades to get their full benefits! Also, for a limited time only,...
Hello everyone, and welcome to our latest development update! We have been hard at work behind the scenes, and today we are thrilled to pull back the curtain on some major new systems making their way...
Hello everyone, and welcome to our latest development update! We have been hard at work behind the scenes, and today we are thrilled to pull back the curtain on some major new systems making their way...
new character! Neptune is now in the game! hope yall enjoy...
While testing a built-up firm I noticed the Parking Tickets desk had stopped looking like a progress bar and started looking like a strobe light. At level 200 that desk closes a case every 60 millisec...

Fixed a tab switching issue that could affect the browser demo on lower-spec machines. When the browser struggled to keep up with the game loop, switching between Offense/Defense/Utility tabs could la...
0.1.8 — The Cut-Road Stockade 13 September 2026 New The Cut-Road Stockade. Mogren Blacknail holds a fort on the road and takes a toll off everyone who uses it. It is a dungeon rather than a monster...
A revival patch. Archive gear was dead content, races barely mattered, and a few systems had grown numbers nobody could defend. All three are fixed, and every item you own was recalculated on login...
Complete overhaul of core systems, shift to UE 5.7, converted all blueprint to c++. Not fully implemented, missing all audio and 3D assets...
The long awaited 1.9 is out! I haven't been making many updates but this is the lst one before 2.0 (hint: we are adding mods (YOU CAN MAKE THEM TOO)). We added: - Settings Update - More upgrades - Gol...

- Changed the final goal - Added new upgrades - Balanced it - new mechanics - more overall polish Hope you enjoy! :D Here is the game: https://gjeodev.itch.io/found-it-mountain...

Hey everyone! Version 0.2 of the Tick & Tired web demo is now live . Thanks to everyone who took the time to play and leave feedback on the initial release. This update focuses directly on addressing...

There's a money toad sitting on Mika's desk. You can stroke it for luck. She talks to it - *"Don't let me down, little toad."* Players rub it before big trades. Some rub it after a loss, which is wors...
v0.66 Added Guild Adventures: seven-day asynchronous cooperative PvE that every guild member can progress without needing to be online together. Prepare an ancient fortress through Mining, Woodcutting...

CHAOTIC PETS — 0.4.1 This was going to be two updates and somehow turned into one. New art for nearly everything you look at, new music and sound, the chaotics finally acting a bit more like animals...

NikoClicker started as a joke: click Niko, get a meow. That's it. No progression, no reason to come back. This update turns it into an actual idle/incremental game. What's new Upgrades & Generators...

Misfortuna Big Small Update Hey everyone! We've been heads-down at BitHydra Studio and this one's a big small update. We want to share what we have been working on, all based on your great feedback, b...

Hello everyone! So excited to have people play what I've been working on with my friend Jordan this year. We've taken a ton of inspiration from SNES games and put them in an incremental love letter. W...
v1.1: The Frozen Dimension Update ❄️ Hey everyone! v1 was supposed to be "done." Then we started asking "but what happens after you win?" — and that question turned into the biggest update Sprui...
The Chronicle is a codex now, on its own tab. The statistics screen used to be a long scroll buried under Settings. I rebuilt it from the ground up as a book: three leaves, two pages each, turned by t...
Fixed some bugs with the shop. Fixed issue where it was impossible to reach the integer limit. Balanced gameplay a bit more. Adjusted volume levels for SFX. Increased font clarity, especially for mobi...