v0.4.5 - The Steam Update

As discussed in the Astrape devlog , this update has been focused on UI/UX improvements, building Steam integration and back-end engine upgrades, though a few minor bits of content did make it in as w...

As discussed in the Astrape devlog , this update has been focused on UI/UX improvements, building Steam integration and back-end engine upgrades, though a few minor bits of content did make it in as w...
Hey all! Im back with some bug fixes and new features, plus a little look at what im currently working on: -First things first, the new Anomaly Acquisition system is in! In order to obtain Anomalies n...
Hello everyone! Sorry if you had to wait for the next Alpha Update. I was busy with other projects and balancing the game, specially The Mind. I expect by the end of this week that 0.5.2 finally relea...
Just a quick little update to address a couple of reported bugs, the following have now been fixed: Meowney upgrade now correctly decreases the pats needed instead of increasing them Cursor should now...
Hello, I've put the game in a more polished state however there is still much more to do. Such as more settings options, a significant visual overhaul and most importantly the ending is a bit lack lus...
Super quick update while im working on Anomaly Acquisition -RESEARCHING WORKS NOW -GAME OVER SCREEN DOES NOT CRASH YOUR BROWSER ANYMORE Thank you everyone for your patience as I fix everything!...
Another update with some smallish changes. Patch Notes: -Reduced the amount of HP lost to hopefully make the game less punishing. -Updated the "Developed by Starturbo" splash screen. -Updated the cred...
Added Lucas Capped Polynacci at 1,000 Spear no longer hits enemy blocks...

- Added a third game scene to the game. - Added enemies - worms, which are trying in every possible way to eat Chompie. They are quite dangerous (they jump on the little hero)...
I just find out, i can make this as a litle webgame, yaay :D...
Hello again! I am posting this to give a general update to the new version of the game I have been spending my free time to work on. Unfortunately I don't have a new version of the game ready yet, but...
🌱 Farm Idle Game - First Devlog: Growing Something Special! Welcome to the fields! I'm excited to share my first itch.io project with you - Farm Idle Game , a relaxing idle clicker that combines st...
The New Tabulakas Update Corrects all The Mistakes Players Have Complained About; 1. Difficulty: Tabulaka's players have complained the most about difficulty, since the points requirement scaled reall...
It’s that time of year again and Candy Quota is back for the month of October! I’ve snuck in a few small additions and will be releasing some more updates throughout the month. Changelog New offsc...
Hey everyone, Just pushed a new update (v0.4) with some important tweaks and fixes based on how the game was feeling. Big Change to Upgrade Costs! I noticed that the game got way too easy once you bou...
UPDATE 1.1 Adjusted the UI to be more user friendly and nicer to the eyes (because let's be honest, no one liked the old ui). New and improved grass graphics. Added a background. Added some nice and c...

“Last Term, First Love", DEMO out now! The demo will feature around 25% of the full game, with a full showcase of all its features!...
Name for Polynacci now matches the chosen number Unarmed now has proper description and TTS...
it came to my attention that our kitties were way too needy! i changed them so that they require less attention. Instead of constantly babysitting your kitty, you now only need to check in on them abo...
The demo has just been updated to version v0.2.0, introducing two new tower types (Fire and Lightning), tweaked colors and visuals, and rebalancing across the board. Full changes below: The colors and...

Hey everybody, welcome to the first of many Dev logs for DOA! In this update all that was done was: -Increased starting budget to 25k -Lowered threat amount and sanity amount generated -You now start...
IT'S FINALLY HERE!...
Thanks for playing and testing! There have been a lot of demos finished and plenty of valuable feedback gathered. I’ll now be focusing on the next big update. Many things will change, shaped by both...
Added Polynacci Added Basic Ball Tweaked Drilly Changed colors of Silver Ratio and Metallic Ratio...