Chompi grows!? Chompi shrinks!?

Today I’ve added a series of updates that make the game more stylish and dynamic: Updated the game page — it now looks much more stylish. Redesigned the main menu. Changed the first level: before...

Today I’ve added a series of updates that make the game more stylish and dynamic: Updated the game page — it now looks much more stylish. Redesigned the main menu. Changed the first level: before...
Hi everyone! We just released some few new content to our game, based on some ideas we had and, of course, some of your feedback Changes are: - Chests! You may now find some chests while mining! They...

NOVO ITEM ADICIONADO!!! '-'...

UI Enhancement - Larger Buttons & Font Accessibility IMPROVED: Enhanced button visibility and accessibility for players with visual preferences IMPROVED: More professional and modern UI appearance wit...
New features: Save game Settings menu Music can now be toggled off Start menu with option to load game Next up: Final seasons features SFX for button presses...
A little faster low level income...

Hi everyone, We’re a tiny team with a big dream. For months we’ve been pouring our hearts into Focus Grove , and today we’re finally ready to show you what we’ve been working on. It’s both e...
Bug Fixes Addressed an issue where the cheese counter can overflow. Adjusted the positioning of some on-screen elements...

As things get knitted with a very hot needle at a gamejam, there were some bugs that sneaked into the game. But a few days after and with a clear mind, we started to fix stuff, so you can enjoy a stab...
GAME CHANGES Added a new peg voted for by the community: CRYPTOCURRENCY Capped the volume of the sound played when a ball hits a peg (rip bamboo sticks) Made the tooltip look a bit nicer ITEM CHANGES...
Some time ago, Natali, the Four Divine Abidings' artist, got invited to host a game's art exhibition. We are happy that this event took place, in a small cozy gallery in Budva, Montenegro. During the...
Hey everyone! Over the past months, we’ve been hard at work overhauling the original game jam version. The game has grown a ton since then: new mechanics, more polish, and a lot more depth. We’re...

COLAPSANDO O CEREBELO LANÇOU!!! Estou trabalhando neste jogo acredito eu desde do ano passado e estou muito feliz de está finalmente lançando-o. Eu ainda irei fazer um video anunciando e mostrando...
0.3.2: Features: Added Honda Civic...
Alpha 1.3 release out! New features: Seasons Added tooltips to all buttons Small sprite updates Speed is now permanent, but has a cap with smaller upgrade increments Output changed to cheek size...
Added Unarmed — not fusable yet Weapons can now damage non-surface level blocks...

Hello! Yes, I am still alive. Real life got in the way a bit unfortunately. V0..2 doesn't have any more combat content than V0.1, but the panels are better organised with more coherent numbers. There'...
ITS FINALLY FUCKNG OUT OH MY GOD THE DEADLINE WAS THIS FUCKING CLOSE LETS FUCCKIING GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO...
Fixed a bug where the matter from breaking asteroids would not properly get sucked up into a black hole and would instead just infinity orbit the black hole. This primaily happened when the frame was...
Alpha 1.2 is out! New features: Employees! Hire collectors to gather acorns for you, but be careful, they require payment. Updated graphics! Background is now trees! Updated UI! Now you can see your s...
Hello. This will be the first logged update of the game. The past few days have been a bit hectic. Many features have been added to the game. First are the passive skills. There have been over 5 skill...
0.3.1: Changes: Scarabs maintain rotation. Bugfixes: Puzzle boxes now work directly from the scales...
All weapon balls are now slightly larger Buffed Dagger and Super Dagger...
Updated to version Alpha 1.1 New features: Cache system -adds one acorn per second per cache level Burying acorns - adds one level of output 15 seconds after burying the acorn Minor UI update Future u...
Official release of Acorn Hunter Idle, Alpha. Nothing is complete yet but I'm going to work on more features and such, hopefully it'll stay in restricted alpha testing until I get a few more features...