V62 Universe Clicker: post game update!

The Void King is dead, but the grind isn't over. For those of you who manage to reach the true endgame and defeat the final boss, a brand new area has opened up in the universe. Here is what is live i...

The Void King is dead, but the grind isn't over. For those of you who manage to reach the true endgame and defeat the final boss, a brand new area has opened up in the universe. Here is what is live i...
Development Update...
Hey everyone, Small milestone — Idle Xanxia is now live on Steam (Early Access). Here About the Steam version: This is a paid Early Access release. The goal is to support continued development while...
Change Log -Added autosell stores...
going somewhere for 4 days, can’t update but will do a big update when i’m back!...
Change log: -Added music (Upgrade station) -Added Settings -Added Progress bar...
Demo day 68 is here! So you know what that means? Increase minor version number to 6! AND LETS HOPE THE INPUT ISSUES ARE GONE!!! This is a shorter patch note I did a massive write up last time here: h...

Demo Update 5 - Languages - Also added now spanish, portuguese (brazil), french, polish, turkish and korean - Some Bugs with the fonts: Turkish and polish some letters are not shown properly on WEB on...
Update Overview – Coffee Clicker This update introduces several major improvements designed to enhance progression, player engagement, and long-term replayability. A new Prestige System has been imp...

Hey guys :)) Thanks for playing our game. We fixed some bugs, especially users on Safari and Firefox should see a better performance now. If you want to support the game please add it to your steam wi...

Added in: -Save slots (your current save should carry over to slot 1) -More random events in combat -An exp bar above the HP bar and redesigned the visuals for both bars Balance changes: -Random event...
Hello everyone ! Another small update but this time I've decided to upload a new version so you can have look at it ! I'm still working hard on implementing the tilemap view instead of the ugly png. T...
Aussie Clicker Coins (v0.9): - added a few more animations and audio - altered story requirements to make unlocking levels a bit faster - adjusted prices for levels - fixed audio issues - published pa...
hi, thanks for the amazing feedback on our new demo! here are some small changes and improvements based on your feedback v0.21.15 visual effects: fine tuned mouse shard collection, should feel more sa...
This update is focused on one important thing: 👉 making the simulation easier to understand while it runs Before, a lot of things were happening… but it wasn’t always clear why. Now, you should...
Bug Fixes "Boost Goblin Brutes" now gives the correct amount of power...
Hi everyone, The prototype launch went better than I expected. Around 400 daily players for which I'm really grateful. Even more valuable was the feedback. Two things came up consistently: the idle pe...
I am really happy to see the growing interest in Lux Anima. I’ve been improving the game non-stop both based on your feedback and new ideas of my own. Very excited to share this major update with yo...
changed tutorial trigger to event driven instead, to see if this works correctly...

Steam Coming Soon Page Published I have to say that I was not 100% sure on whether to actually move forward to Steam with this game, as initially I didn't publish the Itch.io page in a very visually g...
Turned star dust into a rebirth upgrade due to it being far too powerful Fixed a few small bugs...
Minor update -Quests are now procedurally generated. Every 12 hours, new quests will be generated, and you can accept them. -Fixed a bug where the button to accept a quest wouldn't delete itself, resu...
v0.11.3 Is now live on steam as well as a web version here. 10 -> 11 contains UI tweaks controller and keyboard support control hints custom keybindings performance work expanded settings More details...
Added skill tree with things I had in mind. I like current Red/White tree, but I think I can do better on green one, I just can't think of better one. It's what I have now, but green one may get chang...
Hello! o/ It's nice to see people playing with Life Magic. I uploaded this as a little proof of concept to hook up to my phone eventually, and didn't expect to get people interacting with it, but its...