Emergency Update!
Emergency Windows update! Our team has discovered a very game-breaking bug. This update was necessary, and we advice you to reinstall version 1.0.2.0 if you've played on windows to prevent yourself fr...
Emergency Windows update! Our team has discovered a very game-breaking bug. This update was necessary, and we advice you to reinstall version 1.0.2.0 if you've played on windows to prevent yourself fr...
Emergency Windows update! Our team has discovered a very game-breaking bug. This update was necessary, and we advice you to reinstall version 1.0.2.0 if you've played on windows to prevent yourself fr...
Dev Log — First Impressions & Early Game Polish Been doing some focused work on the first few minutes of the game after watching how players actually experience it for the first time. Here's what ch...

The So I Mine demo is now live on itch.io! I'm excited to release the demo of my upcoming incremental mining game So I Mine. I hope you give it a try and let me know your thoughts. Although the game i...
keep the highest floor instead of showing the current floor based on CP to hide floor going down, then climb up from there based on feedback...
Thank you so much to people who gave it a try and played game. I added export / import save data, so please back up just in case!...

I added an ending where you can select the God ending...
Noticed boss hp resets if player drops in the middle, now it saves the progress...

To all my followers — I'm sorry. Previous capsule image for Desktop Idle Jar was mostly made by AI. We were making this game for a game jam and didn't have time to make a proper capsule art. Now tha...
Made fonts bigger +6...
New Features Disciple Hub A full disciple system has been added. You can now recruit disciples, manage them through a dedicated hub panel, assign them to tasks, send them on encounters, view per disci...
1.0a - cool boards update - new interest SKATE replaces TV. soks into SKATE ride their skateboard everywhere - there is now a console log to see what events are occurring across the map - you can zoom...
Game progresses while browser is minimized or in background...

O COFFE ENGINE foi lançado, apenas um joguinho que fiz em algumas horas, então não espera algo lindo. feito para o dia do café.....que já passou. The COFFEE ENGINE has been released, just a littl...
A quality-of-life patch targeting two friction points that kept real-world players from getting into the game. Display calibration Brightness now compensates for dim monitors. If the necromancer's wor...

Hey everyone, I'm super happy to share the very first public build of Idle Game Tycoon , a cozy little browser idle/tycoon where you run your own indie studio. The pitch in one line: start as a solo d...
One of the main reasons to release project in public is to get some feedback from you, my dear testers. This way I don't need to spend double time checking everything and can leave enjoyment of breaki...
Major: Added status monsters (elite, legendary and mythic) Starting from 25th floor, monsters have 5% chance to have status. Status monsters are a bit stronger(mostly healthier) and have 1 of the stat...
Hey folks! Another small update is here, but the bigger deal is not out yet... Let's go over the small but notable changes and prepare for the first BIG update! Patch Notes: Visuals: Added a progress...
Hey folks! Another small update is here, but the bigger deal is not out yet... Let's go over the small but notable changes and prepare for the first BIG update! Patch Notes: Visuals: Added a progress...
I just add to chosable move option and some milestone reward to make it a bit faster. :)...
Just a couple of bugs submitted by E5Burrito getting squashed. 0.36.3 2026-04-25 Fixed accessory not updating displayed bonus in inventory when upgraded (Thanks E5Burrito for the bug report) Fixed pat...
Hey everyone, I’ve added a new rewards section to the Rolling Stone itch page for players who want to support the game’s development. The browser version of Rolling Stone will remain free to play...
Thratur has posted the weekly update. Work on World 14 is going great! It will definitely be out next week. He will be including automation scripting with it, but (probably) not the new major feature...

A skill-based economic clicker about risk, reward, and the inevitable collapse of infinite growth. Master the time-dilation, satisfy the Eye, and claim your Certificate. The pyramid is a closed loop...