Clickdead removed background of zombies!
I removed the background from the zombie in ClickDead! This makes the zombie fit into the game much better because it no longer has a box/background around it. It also makes the zombie look cleaner wh...
I removed the background from the zombie in ClickDead! This makes the zombie fit into the game much better because it no longer has a box/background around it. It also makes the zombie look cleaner wh...
0.1.7 — The Bridge Troll 12 September 2026 New Something is living under the bridge in the Sunken Marsh. The Bridge Troll is level 32, hits harder than anything else in the marsh, and one blow in se...
The biggest update yet. Ascend your empire into the Edenium Core meta-cycle, field capital ships, fly with an escort wing, lease station storage, and log in daily for stipends — plus a full achievem...
Idle Eden — Alpha 1.8.0 "Sovereign Ascension" The biggest update yet. Ascend your empire into the Edenium Core meta-cycle, field capital ships, fly with an escort wing, lease station storage, and lo...

Hello everyone! A new Brioche Tycoon update is currently in development, and it will introduce two major new systems: Urgent Orders and Employees . These features are designed to make the game more dy...
A new POP Balloon playtest update is now live! This update focuses heavily on feedback from players and on making progression feel better, clearer, and more rewarding. Some of the biggest changes incl...

Updates v0.2.5 Changelogs Fixed a bug where loading any save file after exiting a previous session would cause the in-game time to get stuck permanently. Replaced the old Discord link with a new one...
Over five hundred have played Flip It. Between you, you've sold over 4,000 houses, spent hundreds of hours doing it, rolled the haggle die 10,000 times and torn open over 5,000 mystery boxes. 20 of yo...
It's been a while since our last post here — sorry about that. GuildFront hasn't stood still though: guild wars got a full siege system, raids got restructured into stages, dungeons got a real inter...
0.1.6 — Stacks, Gems and the Bench Tools 12 September 2026 New One mining yield in two hundred and fifty turns up an uncut gemstone. Quartz, Sapphire, Emerald, Ruby and Diamond, and a better rock sh...
Version 1.8.9 is a release that makes the rules clearer and easier to read. It closes the findings of the audit from September 11–12 a Ward that erased a shield it did not grant, a Salve mastery tha...
Something's been stirring at the water's edge. For a while now, the Spring has only ever given you two things back for your trouble: the everyday currency you earn from every catch, and the darker, co...
This update makes combat readable at a glance, makes running away cost something, and gives new commanders a spotlight tour of the HUD. It also folds in the Cadet Directives, larger type, fleet escort...
This update makes combat readable at a glance, makes running away cost something, and gives new commanders a spotlight tour of the HUD. It also folds in the Cadet Directives, larger type, fleet escort...
Trying to focus on adding things that look cool, and making the rounds feel smooth to transition from end of round, to results screen NEW Skill - Giant Axe, spawns a spinning axe that damages in an ar...
Rebirth was too soft. A section you had finished stayed open on every later life, and fourteen scattered rites came back with you, so a second life started most of the way up the board with little to...

A new update is now available for Brioche Tycoon : the complete game guide has been added. This guide is designed to help both new and returning players understand the main systems of the game, includ...

Hello World! I just finished the next update including The brand new Summer Catalog!! // Beginnings - Beach Vibez - Fireflies - Open Air - Sunset // New Challenge: 2nd Mixtape - Synthwave City Upgrade...
It has been a busy week since the itch page went up. The short version: the world got horses, a marketplace between players, private messages, and a world boss that stops falling over. And this weeken...
Worked through lots of feedback and changed many things around, the flow of the camp->game transition is now more clear, the tutorial better and the early game should be noticeably quicker. Also there...
Development covered 10 Jul 2026 to 15 Jul 2026 (commit dates). Two things ate this window. One you will notice in the first ten seconds, and one you will notice for the next ten hours. The walk cycle...
Today was a tough day… Refactoring the code. To say, we identified the areas that consume the most “FPS”, unoptimized code, and improved them. We’ve indexed processes, instead of asking nodes...
You were right about the first five minutes The comment "The core loop seems to be that I have to click a single button for several minutes. No it doesn't hold my attention." That is the kind of note...
Today we’ve developed 4 of what we call supernodes. These are upgrades that do different things, not just give more points. Neutrino Rain: An active ability that causes fast particles to appear, whi...