0.5.1a - Oopsie Update - 22.08.2025
Hey there, another quick update, showing I'm still active lol. Check it out: - Balancing: - Devotion stage is sloooow, especially the later stages, where you just have to wait for promotions. So here...
Hey there, another quick update, showing I'm still active lol. Check it out: - Balancing: - Devotion stage is sloooow, especially the later stages, where you just have to wait for promotions. So here...
皆さん、こんにちは! 今回のアップデートでは、キャラクターに食べ物を与えられるようになったり、キャラクターに料理をしてもらったり、さら...
Hey, and thanks for checking out Idle Realms . This is the first alpha build on itch.io. It is rough in places but fully playable. I am shipping it early to gather feedback and shape the game with you...
Went through comments and suggestions as well as some things I’ve been meaning to fix/add and here are the updates to the game. Added Credits in settings menu Changelog in settings menu Coming to st...

Hello everyone! 0.4.0 has arrived! Now, when you get 25 Super Humans, you'll have to feed a whole new entity implemented to the game: The Mind . Infuse your Artificial Ingenuity and Skill Points to it...
The latest version is a major update to the game! It includes 2 more story worlds, an extra metaprogression system, many more advanced researches and a random world generator. I hope you enjoy this ma...

Hey everyone! I want to start off by just saying thank you for all the support and feedback for my silly lil mushroom game, Shroomstead. The positive feedback has been so encouraging to see. The game...

23/67 sound effects completed; implementation still pending. I’ll likely trim a few for scope after testing. Better planning needed next cycle ETA: 1–2 days to finish and test. Kicking off a local...

Piñata Go Boom releases on September 15th! Thank you so much for playing the demo and sharing your feedback! We’re excited to announce that Piñata Go Boom will officially launch on September 15th!...
Mouse damage was removed to make the game fully idle. To compensate for that, every hero was rebalanced. The very first node also gives a small buff do starting gold...
4 new skins to unlock...
Added new upgrade tier and two new skins...
-big changes- changed change fruit added new pet robot added secret new pet mermaid (hint u need the water theme first) -not as big changes- now u can rename the pet by clicking its name also now its...
Another two enemies...

This patch is about making repetitive actions less boring by introducing RNG, which gives you a chance to get rare and valuable items while you grind. Congratulations to Verkade for getting the first...

This is one of my first games with Rust and Bevy. The core gameplay came together well, but the web build got tricky after I added autosave—my WASM build broke, and I realized I’d need web-friendl...

I’m seeking additional player feedback, including suggestions and feature requests. The upcoming update will introduce background music and sound effects. Take, M...

A major update! - Web build is now available - Overhauled UI - New items, enemies, and characters...

Turns out the game bugs out if you play on certain browsers, so here's a windows export. Also, the game is not dead! I'm working on some new updates and a UI overhaul! 🎉 And I've also added a sugge...
Another upgrade tier to buy...
Hey there, a small, but necessary update: - UI: - Moved Thalain to the bottom left of the screen (only in Ambition stage) - Changed the button for Achievements and Ranks and moved it to the bottom lef...
Two more enemies...
One more skin...
When I released this, it was just a very very small project that I considered done and wouldn't touch it again, unless some game breaking bugs where found. I've decided to actually work on a small bal...