Added unlockable skins
New skin window added...
New skin window added...
-Fixed Faith Pop Ups preventing the Player from clicking structures -Fixed text in Higher Hardness II Upgrade -Fixed an issue that caused Amusement Park to stop working when closing an reopening the g...

Changes and new features: [v1.0.0.0.0.1] Adjusted the probability range for orange orbs (now displayed in-game). [v1.0.0.0.0.1] Increased the amount of red resources obtained from red orbs. Android ve...

I'm overwhelmed by how much positive feedback I've been receiving for Exponential Locomotion. This has made me decide to rebuild it and turn it into a full game. I have many plans and I hope to releas...
Warmer and easier on the eyes...
New Stuff: - Added a system for a new type of object, gadgets! It comes with one gadget now, but more will come for existing and future locations. - The scanner gadget added for the Resonator. It has...
I know it's been a while! 2025 sure is happening a lot all at once. This is a fairly 'real' update, but doesn't have much in the way of new features/minigames. Sorry about that! I've got a list of big...
I made a few minor updates during game jam judging and now I can upload them! If you play the game I'd love some feedback and what you like and dislike. Changes: Game renders better on mobile Minor UI...
One more upgrade tier...

It's been a while since anything new about this project has been published or added, all I want to way is, no, this game is not dead, and no, nothing happened to me that justifies the delay in new con...
-Fixed an issue that caused Amusement Parks to spawn Unemployed Dworfs on screen above the limit -Fixed some buttons -Fixed Hardness Potion Upgrade not working properly...
Here's some of what we learned along the way: TLDR : Don't take the theme too literally. Good (decent) UI, audio, FX etc matter more than you think. Write down tasks immediately (Kanban, notepad, piec...
Thank you to everyone for playing Circle of Life, and for all your wonderful and heartwarming feedback and comments! With the recent results in from the GMTK game jam, and the great reception our litt...

After struggling in web development tutorials for a whole month, I am happy that my first-ever web game, Tenko Idle , is finally working in a deployed environment. There isn't much stuff in here yet,...
Screenshake is now a slider instead of a toggle Quit to desktop button is now disabled on web Total peg score now appears on pegs placed while show total score is enabled Fixed lag when changing optio...

Hi! First update after GMTK 2025! After receiving un unexpectedly positive feedback of this simple game I was determined to resolve all immediate issues and most common feedback. Here's a list of thin...
fixed new mineral not properly displaying removed new mineral sound (for now) added new mineral corundum (does nothing rn) BIG THINGS ON THE WAY!...
Hi everyone, Small update about the game. I originally planned to have the new version up and running two weeks ago, but I’ve decided to set a new date: the end of this month. The main reason is tha...
-Changed how Gold Nuggets work and fixed some bugs related to it...
Minor update to announce the Steam Page!...
-Fixed Truck Stuck at Deposit(for real this time)...
Fixed the buying attack speed bug Fixed the buying attack damage bug Changed buying attack range +10% > +5% Changed the font to be more readable...
New update! New stuff: The item purchasing system has been completely redesigned. Now, when purchasing an item, its price increases slightly, making gameplay more challenging. New dialogues for the sh...

-Increased Price scale of More Power Drills Upgrade from x2.5 to x3 -Increased Price scale of Power Drill's Damage Upgrade from x2 to x2.5 -Added Scientific Notation to various texts -Now when buying...
Changes: Added ‘Respawn Button’ - send stuck vehicles back to the start of the track. Fixed buying upgrades without enough trophies...