NEW UPDATE!!!
New Stuff Added music (thanks Fruit) Added blue names to the scoreboard if you beat normal mode without taking any new balls New physics engine that fixes a lot of issues in the game Items Sewer Piggy...
New Stuff Added music (thanks Fruit) Added blue names to the scoreboard if you beat normal mode without taking any new balls New physics engine that fixes a lot of issues in the game Items Sewer Piggy...
-Added a little box pop up that shows where to change Potions for alchemists and targets for the Power Drills -Minor Bug Fixes...
40,000 plays… wow… thank you… so much! I am honestly blown away…. 40,000 of you have picked up a shovel and ventured into the depths of this little world I have been slowly building. Your curi...

Hello everyone! After the game jam, we took some time to clean up Loopconomy and make it a more enjoyable experience. This update focuses on quality-of-life improvements and foundational fixes that se...
New update!! Terminal was finally added. Buy it for 500k Emus on Pande’s Shop Terminal Codes: Gullible: -1 Emu GiveMeEmu: More Emus (can only be used once) IWannaBeStrong: More Click Power (can only...
Web and Windows versions are now the new update. Old saves are incompatible, so launching the game now will just reset your save, sorry ;) Fixed a bunch of bugs, physics and stuff. Km/s => Km/h Improv...

Fixed most stacking bugs Improved gameplay...
Features: Created monster type preferences table Decreased monster produce on disliked monster type Increased monster produce on liked monster type...
-Added scientific notation to all damages and health of the Forbidden Gold and Zapphire -Fixed visual bug where levels and costs of all upgrades where not reseted -Increased size of "Select Potion" bu...

PATCH NOTE (VERSION 0.2b) New Features Resources Collected and Enemis Killed in Game Over Screen Time Jump Start Time Toggle Balance Changes Dasher Rotation speed reworked from rad/s to rotation/s + r...
Changed: The way prices are handled The way saving is done...

🚀 Big updates coming to the game! 🚀 The first version is out now (and free to download), but the development is taking a new turn ! Get ready for a system that will make every match more unique...
Added: Saving game on Exit and loading on launch so you needn't lose your progress! Changed: On the backend the Imp and Incubus buttons now show based off a hidden (for now) total favor variable that...
Content List: Button you click to gain favor Button you press to start automation of the clicker (Worshipers) Button you press to increase the amount of favor you gain per click (Eldritch Tomes) Two a...
-Fixed some traduction errors -Added a Skip Tutorial/Intro button -Forbidden Gold, Faith, Zapphire and Star Points are now Rounded up -Code Optimization -Improved the Behavior of the Power Drills and...
We have changed the rules of the game a little. Tickets now get harder to scratch and the prizes get more unlikely, the more expensive the tickets are But don't worry we have added upgrades you can bu...

NEW FEATURES. 🔥 1 vs 1 real-time battles against players worldwide. ⏱️ Fast 3-minute matches for instant action. 🎯 Automatic matchmaking : enter the lobby, find opponents, and start playing...

https://store.steampowered.com/news/app/3655580/view/545616987916600038...

-Fixed Forbidden Gold Hardness not reseting correctly after Ascending -Fixed an issue that caused the player to be left with a bit of gold when ascending -Improve Unemployed Dworf's Performance -Some...
Patch Notes 1.3.1 The leaderboard has been reset. R.I.P. to our current hall of fame: @Wishful is the reigning champion, reaching level 459 and retaining first place consistently throughout. @Poketost...
UI/UX Active automated activity is now highlighted Bug Fixes Demon attacker no longer appears when exiting automation menu directly after starting a new loop...
UI/UX Increased size of automation panels Added autowrapping to automation panels Added vertical fill to automation panels...
Automation Added priority automation system Activities can be automated by completing them a certain number of times Clicking on an activity will set its automation priority (1-9) Priority 1 is highes...

Hello Bugzerz, (Man I still really regret typing that… I’ll get used to it eventually… I hope.) Bugz’s next update is way closer than anyone was expecting, given that I released 0.8.0 just a w...

Hello once again, fellow Bugzers! (I guess it’s starting to stick… in my head… maybe…) It’s time once again for me to get you all hyped up for a new update! I’ll get straight to the point...