Version 1.3 - First round of post-jam fixes
Hi guys, we're back after the GMTK 2025 game jam with a round of fixes and slight balance changes! This should hopefully fix some of the more problematic issues that players have encountered during th...
Hi guys, we're back after the GMTK 2025 game jam with a round of fixes and slight balance changes! This should hopefully fix some of the more problematic issues that players have encountered during th...

Hey everyone! We got some awesome new features in the works that you can read about below. The goal is to release this in our next big update version 2.0 which should add some fun new mechanics and ov...

-Fixed a bug that caused altars to not reset and become Houses again upon ascending -Dworfs Thought Bubbles now will not spawn particles upon Ascending...
Small oops. Simple text change...

Hi everyone! A new update is live, bringing both gameplay improvements and visual upgrades: 🐞 Bug Fixes – Fixed reported issues for a smoother and more stable experience. ✨ New VFX Effects –...

Hey there, it is finally here! Part 1 of the new Ambition prestige layer is finally live! Enjoy the new changes and let me know, what you think: - New Content: - Ambition Stage: - This stage introduce...
- Dynamic language selection with game transition - Multi-language support (Card Descriptions): Spanish, English, Portuguese, Chinese - Multi-language support (Card Titles) - Scene 1 - Code refactorin...

Howdy! I managed to sit down and code every single day this week! 🎉 This was thanks to a small tweak in my daily routine that gave me an extra hour or two each day. The trick is simple: I wake up e...

This post jam update fixed a few bugs and added 4 new levels to test your skills even more. Enjoy! Patch Notes Levels 7, 8, 9, 10 added 8x speed button has been removed Initial cost of filling water t...
Hey guys, me again! Update 5.0 has come, and with it, Achievements! Hopefully something to keep you pushing even further and provide a more rewarding experience. Do you think you can get them all? I h...
This is a quick patch to fix some bugs from the previous update. Minor changes You can now switch tools in the Tools popup Drone target UI improved Bug fixes Copy to clipboard was not working for expo...
Thanks for all your Feedback! Version 0.1.2: -Reduced the Amount of Particles Upon Ascending -Fixed Some Visual bugs on some Buttons -Fixed the Overlapping issue on some Buttons -When Hovering over th...
Due to popular demand there is now an in-game alternative to capitalism and the inevitable mass suicide...
After reviewing the feedback from players, i made the following balance changes: Removed jump: previously, jumping was required to do tricks. However, this distracted the player from the real goal, wh...
Cost for the first is unchanged, but subsequent ones will be much cheaper...
Rebirth to exchange Monster Credits for Diamonds. This will reset your progress, but you will keep the Diamonds. Buy permanent upgrades with Diamonds...
New features: New ascension system unlocks at total skill level 100. This allows you to reset your progress for glory, which adds a multiplier to all skill experience gains. In future, I'd like to ext...
📢 Update Notes Hey everyone, here’s what’s new in this patch: Enemy Scaling Adjusted – Enemies now start with a much lower base stat and scale slower. You should be able to climb to higher st...
So, based on a lot of playtesting, I just released my first post-jam update! In the shop, everything is now slightly darkened to better highlight the dialogue. The game now adapts to different FPS. Op...
Thanks to All of You for Playing. <3 Version 0.1.1: Fixed Some Traduction Erros The Game Now Runs in the Background Fixed Save Issue with Web Version (Please Consider using the Windows Version, becaus...

This is a huge content update! The first prestige layer, World Fracture, is here. The tool system is been implemented as well. Besides that, there's been a lot of balance changes and tweaks throughout...
Small update to the game post-GMTK Jam Updates include some small visual updates and other general quality of life changes that didn't make the cut for the jam version, including: Added a main menu Ad...
The jam is complete! Thank you so much to everyone who played, rated, or commented on Reclamation. I had a blast making it, and I'm glad that folks have enjoyed playing it. Most of the feedback during...
Great news! After feedback and help from some of you awesome folks, I manage to find a few issues impacting the game's performance. After fixing them now the game is running much smoother then before...
Realized a bit after the jam ended that I had a setting turned on that just. Makes the pixels blurry. Thanks Gamemaker...