Patch 1.2f changelog
SKYDRILL patch 1.2f - changelog Changes: Fixed upgrade path so it properly starts with equip slot (as a consequence, all upgrade progress has been wiped ). Fixed a bug causing LOUD music to play after...
SKYDRILL patch 1.2f - changelog Changes: Fixed upgrade path so it properly starts with equip slot (as a consequence, all upgrade progress has been wiped ). Fixed a bug causing LOUD music to play after...
Hello everyone, the first Alpha version for 0.3.1 is live now. These introduces Energy fixes, balances for the Universe and new Universe Upgrades. This is the full devlog: Energy/s is now balanced, an...

SKYDRILL 1.2 patch notes Patches 1.2 - 1.2e Rambling - scroll down for full patch notes WELCOME BACK EVERYONE! To the patch notes section nobody will ever read. That means I can say whatever I want he...
Some of the bug fixes last update made the game too easy, I now balanced it...

Hey everyone, Been working on a big quality-of-life update focused on tackling performance bottlenecks and polishing the user experience, especially for the packaged Electron version of the game. Here...
Good morning 🌞 🎆, Thanks to your feedback and Sbaaa's extended motivation, beta v2 has just released ! The gameplay is vastly improved and we recommend trying out this new version. Bigger (bette...

Hey everyone! We’ve just released the official teaser for A Story About Farting 2 ! 💨 It’s short, stupid, and exactly the kind of chaos we’re going for. 👉 Watch it here: This isn’t just...
Sounds! New UI! New stat system! How to Play section! You can now flip the game horizontally! Balancing and bug fixes! So yeah, I checked the "major update" tickbox on this devlog :P We're really exci...
I've addressed a few bugs, and limited CPS to the human world record...
Hey everyone! We've changed up how SaveIDs work...
Howdy everyone, while I get ready for the steam release, I've made a bunch of updates and fixes for the game: The rounds end quicker if you run out of pegs and buckets, it will go to zero if you clear...
Hi everyone! I've noticed that some players are experiencing issues with their save data in the latest version of the game. This is due to a change in the save file format, which is no longer fully co...
Hello! Food Clicker Web is canceled. My experience with HTML, CSS, JS sucks so yeah it’s canceled But i plan to release Food Clicker 2! BUT ALSO FOOD CLICKER ORIGINAL WILL BE CANCELED DUE TO RELEASE...
ITS FINALLY DONE!! Just over 2 weeks late and over a month in development, the update is finally done. I still wasn't able to include everything that I wanted to, but I figured any more delays at this...

Furry Merge Farms - Update 1.0 Fixed some bugs that were floating around thanks to some awesome feedback and bug reports from fellow jammers! And a QOL improvements and some balance tweaks. BUG FIXES...

I was invited to a podcast by a fellow game developer Lucas Molina where we discussed a range of topics connected to our personalities, gaming, meditation, and the creation story behind Four Divine Ab...
Change log: - fixed worker check box not updateing when you buy - rebalanced gold gain from killing - rebalanced kps calc...
YOU CAN NOW SAVE YOUR PROGRESS IN CRAB CLICKER! What do you need to do? 1. Click the "Progress Saver" button and click "Save" 2. A SaveID will appear in a list on the bottom left 3. Copy and paste the...
Some rebalanced values may require you to reset or sell your pit to take effect. 0.3.9 Change Log - added workers (workers enable automation for each machine, allocate workers to any machine) - automa...

Things In This New Update: -Added 2013 Mode -Added Autoclicker V2 -Removed Fancy Gubby (Was Broken) -Fixed Some Bugs...

Things In This New Update: -Added 2013 Mode -Added Autoclicker V2 -Removed Fancy Gubby (Was Broken) -Fixed Some Bugs...

Things In This New Update: -Added 2013 Mode -Added Autoclicker V2 -Removed Fancy Gubby (Was Broken) -Fixed Some Bugs...
A new Tech Tree has been added to the game! At this stage, only the Gem Worker upgrades are functional. While you can already purchase upgrades for other systems, they currently do not provide any bon...
Just finished a big push to automate lightning and to implement an idea someone had about allocating workers to each machine in order to automate them. Running some tests for the rest of today then pu...

🛠️ Patch Notes — Version 1.2 ⚙️ Fixes Miners will no longer grab gear they already have equipped. No more unnecessary item snatching. Improved idle behavior — miners should now move and d...