Update 1.2
📢 Mini Update: Quests are here! 🧭 You’ll now receive quests as you play—simple tasks with useful rewards. They’re short, optional, and meant to guide your decisions (or tempt you into trou...
📢 Mini Update: Quests are here! 🧭 You’ll now receive quests as you play—simple tasks with useful rewards. They’re short, optional, and meant to guide your decisions (or tempt you into trou...
My new incremental/tower-defense game has arrived! You can play below for free: https://ome6a1717.itch.io/the-last-spire In The Last Spire , a lone tower stands between civilization and an endless tid...
Update v1.4 - Music CoreLoop's original design was meant to be played in the background as a sort of AFK game. So my original direction for the game did not include music because I didn't deem it nece...
Get ready to revolutionize your gameplay! This update introduces the Tech Tree , a brand-new system that allows you to guide your progress with powerful, permanent upgrades. Introducing: The Tech Tree...
Fixes including: Tech Tree expansion Bugs, Prestige bugs, and Game End (maybe) Coming within the next week...
📢 Next Update Teaser: “Evolve: Age of Factions” 👑 Diplomacy, War, Espionage... and Consequences. 🔮 What's Planned: 🏛️ Faction Allegiances – Forge alliances or sabotage your rivals...
my next update of the game will include: Fixed/expanded tech tree, Add save/load import/export, Overview panel, Prestige upgrade shop...
Fixed Slime Ball not decreasing chance to spawn clones when spawning clones...
Summer break is almost over, and the return to work is just around the corner. That also means I’ll soon be getting back to evening game development! Looking forward to continuing where I left off!...
Kebab Tycoon Dev Log – Latest Updates 🥙 Bug Fixes & Balance Changes Fixed skill points persistence so they no longer disappear after refresh. Prestige multiplier now updates in real-time. Ascensi...
Changes Added a scoreboard You can now get platinum balls in the prison Changed the win / loss screens to allow you to inspect your build after winning / loosing Balance changes to various balls / peg...

First of all, thank you so much for all the support and views I've received in just 12 hours! It feels incredible that my first game has gained so much visibility, and I'm very proud of my work. I'm a...
Added balancing to the game, making it possible to beat. Sorry ’bout that :P...
Hi everyone! Thank you so much for your overwhelming support! I've read every comment, review, community discord post, email, everything. I have heard all of your feedback, good and bad, and am just f...
🧾 Development Log – Kebab Tycoon Date: July 10, 2025 Session Type: Extended Development Key Outcome: Major gameplay and UI transformation across all core systems 🎨 UI/UX Overhaul Upgrades Sect...
Super quick update because I realized I actually did not enable the ability to unlock the next producer. Beginning is feeling a little fast with the new upgrades so I might space them out more...
Added a whole new type of production which is unlocked as you gather more people for your work. Also added a bunch of new upgrades for your ability to write code and one for your developers. I might s...

Howdy! So about a week ago I was inspired by this video: https://youtu.be/4Zzde8av1Jc?si=9-eo1YtNnGhVawAs I took a break from my main gamedev project to try making my first incremental game. The idea...

- added a background for the "Surfer Mania" minigame - reworked the "PongMania" minigame - reworked the Leaf-Clicker - updated the shop icons - updated the minigame icons - small bug fixes...

- added a background for the "Surfer Mania" minigame - reworked the "PongMania" minigame - reworked the Leaf-Clicker - updated the shop icons - updated the minigame icons - small bug fixes...
What has changed: Optimized performance through code refactoring. Fixed UI bugs for a smoother experience. Resolved a crash tied to the background animation. Added a placeholder boss at depth 100 (def...

The game is now available on Steam: https://store.steampowered.com/app/3655580/Four_Divine_Abidings/...
Hello 👋 Version 1.10.x is live! And it brings great news for idle players: offline progression is here! 🎁 Now, while you’re away, your buildings will keep producing and consuming resources. Wh...

back then when you would played there was no skin but now there are...

Hey friends! We’re still alive and still building this humble dopamine machine. While visible progress is limited right now (lots of behind-the-scenes wires are being crossed and uncrossed), here’...