Public Alpha 0.1.0 — Initial Release
Public Alpha 0.1.0 — Initial Release Wardenwake: Idle Dungeon Forger is now available in public alpha. This first release includes the core idle dungeon loop: fight monsters, collect randomized gear...
Public Alpha 0.1.0 — Initial Release Wardenwake: Idle Dungeon Forger is now available in public alpha. This first release includes the core idle dungeon loop: fight monsters, collect randomized gear...
New Updated 46 Infinity Stage Tier Costs The cost scaling for all 46 new Infinity Stage upgrade tiers has been updated. Bond Ascension Bonds can now ascend up to 100 times. Skip Combat System Added in...
Horripilant’s web demo has been updated to version 1.4! This has been a long time coming. The web demo has been super outdated for a while, but I couldn’t get my export templates to compile proper...
-Added a new dual shot upgrade -That's literally it...

Post jam major update to address most major issues with the game people had in and outside of the jam - Text descriptions added (jam restriction was to not use text before) - Tool tips on upgrades to...

Major changes: New Crafting System - salvage gear for dusts and use those dusts to upgrade items Bot Log in place of existing Loot Notifications - track every action of your Bot Minor changes: fixed I...

Now the rating period is over I've updated Profit Motive to v1.02 which fixes or modifies a few things I've noticed since the last version. - Sprinting whilst colliding with a wall and not moving no l...
Well well well guys and gals ... The new patch is finally here. I want to thank everyone again for playing, and for so much support and interest in the game. The game jam has ended and the new patch i...

HYPHAE: genesis — v1.0.0.10 "genesis" ya está disponible** Después de varios meses de desarrollo, hoy publico la primera versión pública de HYPHAE: genesis — un idle/incremental donde gestion...

It’s time for another update! We’ve fixed a few things, tweaked a few things, and added a few things. Here’s the breakdown. If you want to suggest feedback or report bugs to us feel free to join...

SmashBit 2 update v1.6 changes: Added new visuals and particles Fixed glow effect Fixed options menu bugs Removed miss-click penalty for now Fixed some weird bugs...
short one today i HAATE MY PAST SELF DUDE!!! in my .txt file of tc updates, for 0.4 i wrote i genuinely have NO CLUE!!! WHAT I CHANGED!! WHY DID I VAGUEPOST IN MY TEXT FILE I HAAATE YOU PAST ME i lear...
I am happy to announce that "World Clicker" is now available to play on Kongregate! This aligns with my current goals of testing out the HTML5 game ecosystem and revenue model to see if HTML5 is a pla...
V0.4 - Second Demo It's here! The second demo! First major content update, OH YEAH! New Features 2 New Bosses 1 New Area First Ever Cutscene Visual Tweaks Outlined CBCfish Sprites Removed YB Encounter...
Hello good people! After a few months of working on the game, we are ready to release demo 2! Update changes Deeper strategy Initially we thought that the game should simply focus on "numbers going up...
Hello everyone! For those not familiar with my devlogs, I've been posting devlogs on Patreon on the 1st and 14th of every month for the last year, maybe? Now these are going to itch too. Anyway, I was...
🥊 New: "Special" Training (temporary doping vs. permanent clean-growth mechanic)⚖️ Full rebalance: fair difficulty curve from area 0→9, impossible bosses fixed, secondary stats evened out...
Added Tao class Added Tao spells and items to drop files Added upgrades page Fixed various small bugs...
🇺🇸 English Saw Rush Demo — v0.5.0 Bug Fixes Prestige Fixed critical bug where prestiges after the 1st gave almost no PP — each prestige now yields the same amount for the same effort Fixed...
Okay, I managed to get a web build online, but the game wasn’t originally made or tested for browser play, so there may be some issues. Of course, feel free to try it out a little. :) If you encount...
In this update, we’ve been working on several important aspects of the game to improve both the visual experience and gameplay. We’ve carried out a general overhaul of the game’s art, updating a...
In this update, we’ve been working on several important aspects of the game to improve both the visual experience and gameplay. We’ve carried out a general overhaul of the game’s art, updating a...
v0.3 - Fix & QA If you experience any lag, and you are using Firefox , please try switching to another browser. Unfortunately, I am unable to optimize on this browser at this time. - Added: "Mercy" di...
--- Update Notes — April 12 to June 1, 2026 --- ⚡ Ascension System A brand-new Prestige layer is now live! Once you reach the required milestones, you can Ascend and unlock permanent passive bonus...