v0.0.3 - New Prestige System + Steam Page
Thanks to everyone who tried Simultree! I was not expecting that much players and support from a jam game, but it was amazing. I’ve decided to continue working on Simultree and make it my second Ste...
Thanks to everyone who tried Simultree! I was not expecting that much players and support from a jam game, but it was amazing. I’ve decided to continue working on Simultree and make it my second Ste...

What's new: Tooltips in shop will now show amount of money and xp each crop produces, taking upgrades into account Tooltip that conveniently shows current price of the item you're buying Updated Misce...
Upcoming Content Patch 1 Our first big content addition to Darkflame Survivors ! Let's go over a few upcoming features and changes, as well as some known issues that we are working on. Multiplayer Thi...
The game is now available to play in browser. Although the browser version does not support progress saving...
Update 19.06.2025 ⬖ Game Speed setting in the main menu: can be increased up to 3x. ⬖ Minor UI improvements...
Fixed Issues: Terminal capturing keystrokes when unfocused → Added window focus check. Holding "E" key freezes UI → Switched to event-based input + debounce. "Shop"/"Build" text overlapping mining...

I've decided considering that CoreLoop is a rather small game that I'd like a web playable version as well. This helps it given access to more people being able to try it out. So no actual update to t...
You can now download a pre-built Linux binary...
🌱 Major Overhaul Hello everyone, as you may have noticed, when you have multiple workers active, they just follow eachother around! This logic has been updated to make it so your worker AI is punis...
That's what we thought when we first came across this strange genre. But then again, having grown up with the Tamagotchi and turned into office workers, it started to make sense that you'd want some c...

In the next version, creatures won't just be generic ones—they'll have their own names, lore, and combat stats! I put together a quick 30-second video showing how it works: clicking different Skelet...
Hello everyone, this update comes with a special thanks to laleyou and De_inordinatio for pointing out these issues to me! As you all may know, when this game was first released, to begin expanding pl...
🛠️ Devlog – Bloomstreat v0.2.8 (Early Prototype) Hey! I’m excited to share the very first prototype version of Bloomstreat, marked as version 0.2.8 . This is a very early stage of development...
✨ What’s new? The game now has a bunch of new cursors which change depending on context, which should make some actions clearer! Prestige You now have to drop a crow’s beak in combat to prove yo...
Welcome back to another quick bug fix! This one is something special. Before release, I had thought I fixed this one, but it seems to have gotten away from me. Fixed the bug where if you save the game...

Implemented visual feedback for planet resource extraction, with floating texts with icons and a progress bar representing planet storage...

Thank you all for the feedback and encouragement. I have been listening for the past week and noting down a lot of the suggestions you all had. This update has a bunch of those improvements: Diamond r...
The first episode of bug fixes. This one I am glad I caught so quickly into release and I am very surprised it got this far through development due to how annoying it is. Every single time audio slide...
🛠️ Patch Notes – Ultimate Cat Clicker: PURRstige Edition™ Thanks to your amazing support (and browser plays 🧡), our favorite cat’s world just got smoother and more expressive. Here's wha...

v1.0.0 — First Big Number! Or small? Ah, whatever. Sooo... it's been a while! But I was busy! Finally, Clean the Earth reaches its first proper version . Here's what's new, and oh boy — it's a lot...
0.4.3 - Fixing Things! Controller Support A plugged in controller will no longer map to HFI when out of focus Farmhand Burning the Midnight Oil Rank 2 cooldown reduction is now working properly Squire...
Hey there! I've added a bunch of new features, check them out! New Features: - Added a Bonus Round: every three rounds, you can enter the Bonus Round, where you’ll have to type in random passwords w...

Play play play!!!!...

Well, I did it! The very extremely first-ever version of my dream project (making an Edward the Adventure Snail game series) is out! Yes, it only just works! Yes, it's incredibly bare!...

Part of the project has been translated into English, as soon as I finish other parts I will update here...