Game Updates

Patch notes and dev posts · 13,998 Browser updates
Stardust
Stardust
25 days ago

V3

v3 is live. The invasion is a real fight now: when they arrive, the system map becomes a battle you actively hold — moving fleets between worlds as the Gate punches inward, lasting as long as you ca...

Idle DeepMiner Demo
Idle DeepMiner Demo
25 days ago

Version 0.4.0

## Hey everyone!

Big update this time - we've added timed events to shake up your runs, reworked some systems, and squashed a bunch of bugs.

# Timed Events

Five new timed events can now trigger during your run:

- Glass Blocks - block HP is reduced by 80%, everything shatters in just a few hits (comes with a new artifact)
- Blast Zone - blocks explode when broken (new talent)
- Gold Rush - all ore drops are doubled (new talent)
- Lucky Streak - proc chances for abilities (dynamite, clones, etc.) are doubled (new talent)
- Overdrive - pickaxe speed ×5 (new talent)

# Changes

- The skill tree background now shows animated falling ore that updates as you unlock new ore types
- Several talents in the talent tree have been redesigned
- Four new talent types added, tied to timed events and QTE mechanics
- QTE spawn logic and overall QTE behavior have been overhauled

# Bug Fixes

- Ore stat upgrades can no longer be purchased before the ore itself is unlocked
- Fixed a bug where gold blocks couldn't be broken the first time they were encountered
- Fixed incorrect positioning of the first marker on the depth scale
- The discount exclamation mark in the skill tree now displays correctly
- Fixed incorrect talent description
- Fixed several translation errors

As always, if you run into any issues - let us know. We're constantly working to make the game better! ⛏️
Ensis IDLE
Ensis IDLE
25 days ago

Version v0.5.11

**ADDED**
* Refund for Perks (with some exceptions)
* Scrolling is now saved per subpage until reload
* Warnings can now be disabled directly from within the prompt
* Buy All for Perks after first Portal Jump
* Build All for Buildings after first Portal Jump
* Optional Material/Vortex Essence/Inventory drawer on the left side
* Option to hide Material bars on subpages

**CHANGED**
* Unified all warning prompts
* Reduced Collect speed from 10/s to 5/s
* Improved Performance for Realm pages for low end devices
* Perk Point Generation looks is now pulsing with more than 10/s
* Training progress bars are now smoothly animated
* Area level display now clearer
* Material bars now force Short notation if on Standard
* Renamed player level to Combat Rating (CR) with different calculation
* Increased base duration of Vortex Volatility Research from 600 to 1200s
* Reduced per level Scaling of Vortex Volatility Research from ×2 to ×1.7

**FIXED**
* Scrolling being applied to another subpage when navigating
* Minor performance fixes for GC bottlenecks
* Player Level showing NaN without Gear and Attributes at zero
* (Auto-) Exploration decreasing Material production
* Upcoming Unlocks on Obliteration modal only showing one entry
* Occasional Crash caused by floating Numbers from combat
* Several performance issues with floating Numbers
* Crash when WebGL is not available
* Importing savegames does not trigger offline calculations
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