Game Updates

Patch notes and dev posts · 15,128 Browser updates
Planetidal
Planetidal
421 days ago

Version v0.1.2

**General**
- The Stats Menu now refreshes every couple of ticks instead of when pressing a button.
- Changed Hotkeys
- Alpha --> 1
- Pool --> 2
- Vulcun --> 2
- Anomaly --> A
- Fixed a bug where Bedrock didn’t work properly.
- Due to this change, Bedrock also got nerfed around to the level it was at beforehand.
- Bedrock’s description got changed to reflect the new formula better.
- Bedrock got buffed (0.05 → 0.3)
- Asteroid/Vulcun buff got buffed (0.005 → 0.025)
- Remnants are now hard capped at e100.
- Fixed a bug where Tags didn’t work for the Ice Upgrades, causing them to reset when they shouldn’t have been, due to not being properly loaded in.
- Fixed a bug where the autos button doesn't show the real state of the Auto.
- Fixed a bug where Scientific Notation was bugged at times (showing things like 10e2 instead of 1e3)
**Antireality-Antimatter**
- Added two new Planet Nodes
- A Flaming Past (Increases Growing Flames Effectiveness by 1)
- Flames from Remnants (Increases Growing Flames Effectiveness by Flaming Pile)
- Added a new Anomaly Node
- Collecting Flame (Rocks Collected boosts Flame Gain)
Boulder Development got significantly nerfed (1 per Level → 0.15 per Level)
- This change is made because of the very high value of Boulders, while they shouldn’t be as high. This shouldn’t affect the game too much, and will just make the numbers smaller.
- Nodes that require other Nodes or specific Requirements now show themselves and their requirements.
- Added a new boost that speeds up general resources gained by the highest amount of milestones in a single Reality.
- Tephra now only works for Water and Flame Fragments
Flame Power Effectiveness has been added into the stats menu.
- Oxygenic Freezing now is in the stats menu.
- Fixed a bug where erasing your save file/loading a new one in without those nodes bought, would remove some antireality nodes.
- Fixed a bug where Dropping Temperature didn’t update the text of the Bonds.
- Fixed a bug where the displayed amount of Frost that you get is now correct.
**Antimatter-End**
- Antimatter gain has been nerfed due to the higher amount of Anomaly Nodes in the centre.
Slime Capitalist
Slime Capitalist
421 days ago

Demo

Demo Release of Slime Capitalist Features: Slime movement Tree growing Tree harvesting Selling apples Buying more slimes Saving and loading Soon To Be Released Features: Slime harvesting (Slimes will...

Idle Isekai - An Idle RPG

Version Vs 0.2.6

Vs 0.2.6 **Breaking Through Infinity** LIVE!

Quests were postponed due to needing to convert larger numbers to accommodate floors past 4300. This has been deemed breaking though infinity because im using numbers larger than any builtin number available in computer code. special code needed to be added to accommodate such large numbers. This is still some nice new stuff added in this build though

**New Stuff**
- Expanded Squareforce of wisdom to have upgrades all the way though C rank
- Added additional rewords to chests including Multiple stat tokens
- Made chests scale all the way to C rank of 4 leaf clover!

**Bug Fixes**
- Fixed bug were income would go negative when purchasing items much past level 360
- Fixed bug were Relics would cost "Infinite" god Energy
- Fixed bug were even though text was fixed, pricing was not updating properly based on number of Relics ranked up
- Fixed Bug were "upgraded Units" desplays were not showing the upgraded stats in unit selection screen or in merge screan
- Fixed Bug were Tokens were not being given out... instead it was handing out CommonTickets...
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