v 1.2.0
-Added gamemodes -Added 3 new gamemodes...
-Added gamemodes -Added 3 new gamemodes...
Hey all! Got some great feedback on the first initial upload and have made a dew changes based on that feedback. 1.) Card packs will be forced to give you better cards at certain increments. In Decks-...

hello evyerone the long awaited v0.4 is here logs: v0.4 added tedmail where mail added Something secret accessible by Pressing Something added a sound for buying upgrades fixed ted boxes not working a...
hello everyone i swear i'm still working on 0.4 i might've taken a three day break though #LOL anyways since i first added rpc i wanted to have it track how much score you've gotten (if you read tedlo...
Hi everyone, this game has gained over 200 plays in the first half-day of release. For some, rookie numbers, but I appreciate each of you that played! If you want to support the game, please wishlist...
First off, sorry this dev log is a day late. I had quite a lot of things to deal with yesterday and wasn't able to get this posted on time. What's Been Done New Event Added I have finished work on a b...
Updated some ui, and updated credits section as there were many new assets I started using after initial release...
It looks like I had a bug ongoing for a while that when night starts but the furnace ISN'T empty, everything breaks. This is now fixed and you should be seeing spooky stuff and rare resources that get...
This update changes the shop and early-game pacing. Shop components are now free to claim and place. They no longer cost money and are no longer limited by your current money. The game now focuses mor...
Hello, I've made some big changes to the game, but something is wrong with the web build and it's broken for now. I'll try to fix it tomorrow but for now you can download the windows version if you're...
Hello players and game developers, Starting this month's post, I will write my thinking process as to why the changes have been made to game. I hope that these posts not only inform you about the proj...
A minor update suggested by a player. CHANGELOG Added character names to cutscenes...
Hi, Some upgrades to Windows build performance have been made, to allow smoother frame rate at later stages of the game. Thank you!...
Thratur posted the weekly update on itch. The update primarily consists of the SMBH shellworld (AKA Birch World) and an accompanying advanced research to make the endgame easier. (The game he is going...
For the hotfix to be active, you will have to download the game again . Your saves will persist. Patch 3 Hotfix 1 - Fixed an issue where farms did not consume water while auto production was running...
Hey everyone! Two major updates landed in today's build of the Dev Life demo. Difficulty System — Choose Your Path The game now opens with a difficulty selection screen. Three modes, three very diff...
Hello farmers! Today we've updated Farm Idle 1.1 for the last time. In early June, after the update gets released for Android, we'll be moving on to 1.2.x.x, which will be a massive update for the gam...
¡Hola a todos! Estamos muy emocionados de presentar la Versión 0.6.0 de Free Corpo. Esta es una de nuestras actualizaciones más grandes en cuanto a mecánicas de juego, centrada completamente en la...

Highlights: New forge reroll feature. Please let me know if the gold costs are too low/too high or if it should be improved somehow. New traveling merchant event. Reach floor 6 and bring some gold wit...
Hello! Alongside my 2nd dev log video on YouTube I'm launching "demo 2" which includes many fixes for the demo of the game as well as introducing a level/xp system and the Rune system. Runes are equal...
This was going to be another tiny update with a bunch of tiny fixes and QoL ideas I got thanks to all of your feedback, but as I ended up overhauling the entity spawning system it felt weird to it a h...

Coin Rush is now available! A small colorful idle clicker game where you click coins, buy upgrades, unlock new coin evolutions and complete quests. Play in your browser on PC or mobile...

Thanks to everyone who has been testing the itch version and sharing feedback ❤️ If you'd like to follow development and wishlist the game, you can now check it out on Steam as well: https://store...
Hello, Chroma Engineers! The stabilization effort continues thanks to all your reports and feedback! I truly thank you for reporting your findings and sending your suggestions! This time there are som...
Weekly Update This week's update focused on expanding gameplay depth, improving visual presentation, and introducing one of the game's biggest new systems so far: Relics . Introducing Relics Relics ar...