1.1.0 - DEMO'S FINAL UPDATE (probably)

Adds a proper Skill Tree UI Fixes Stats not tracking RBC and WBC deaths These features were meant to roll in the last Update but I delayed it cause I thought they would take more time to implement. We...

Adds a proper Skill Tree UI Fixes Stats not tracking RBC and WBC deaths These features were meant to roll in the last Update but I delayed it cause I thought they would take more time to implement. We...

V0.3.0 Release will include new Upgrade Tree which is redesing of old Upgrade menu. This is a major rewrite of backend which will allow for more features in the future like graphical changes to your D...
Shop menu will disappear when an object is selected to be bought. File adjustments. Code cleaning...
This just in from tomorrowland... Everything sucks Before the NSF was abruptly terminated they developed this tool called the 'Future Scope'. Take some text, add dystopian madness, political cartoon b...
Yesterday I finished writing a customizable shader for the in-game bubbles! It supports background distortion, refraction, and iridescence. The effect is subtle but looks really cool when the screen i...
v1.3 Changelog: A new combo counter has been added. A new hammer-swing animation has been added. Minor bug fixes...
This is a final major update to the game. The game was "finished" few months ago, but I wanted to complete few of the things that I've started such as new map assets and improved UI. Some things were...
The game is now hosted as a standalone project playable through a Github Pages site here: https://mass-reduncedancy.github.io/mass_reduncedancy/ The main repository is here: https://github.com/mass-re...

V0.03 Devlog3: New Upload Screen 2/03/2025 Hello everyone. I've just come back from a little break to avoid burnout but today I finished the update for our YouTube Simulator game, this weeks update fo...
Gameplay Added temporary endings to release version Minor balance changes UI/UX Endings now show final power level Bug Fixes Fixed some overlapping UI issues Fixed unintended menu behavior...
Thank y'all for the feedback! Fixed a few bugs and tweaked the scaling of upgrades...
UI/UX Added main menu...
In this update I Fixed BIG Bug so enjoy the updated game!...
Penny Clicker just got Released! Play now!...
Bugfixes improvements on UI - Active Effects module & Logs Module...
Hi everyone, I wanted to thanks all the players who took the time to give a try to Meet Henry. I received way more feedback than I expected and I am really happy about it as it gave me the opportunity...
Gameplay Added goblin ally activities Added elf faction activities Added spirit tree activities Added necromancer activities Defeated creatures add bodies for necromancer activities Balanced some acti...

Made some bug fixes and now it´s more clean to play...
You can now download the demo to play locally instead of on the browser...

Added another room to clean. There will likely be more soon so stay tuned!...
0.1.17 - Added a check in the SaveManager script which validates that the data it is about to save to file can be loaded. If it cannot, it will not save. Hopefully this will prevent anymore corrupted...
Hello. Thank you for using Weapon Rearing. The Early Access for Fujisan Nobori has been released. I hope for your patronage. I will try even harder. Thank you. * Refer to ' here ' for previous updates...
FIXES Stats not tracking Cells Killed in Campaign and Endless Mode FIXES Stats not tracking Levels Reached in Endless Mode FIXES Fever starting with 0 virus, causing the game to soft lock CHANGES Oxyg...
How was this game made? Bootstrap 5, HTML5, JavaScript, ChatGPT, watching the news, drinking a few shots of adult beverages... There are two files, a master list and the index.html. You could modify t...
Optimized the way the music is loaded to avoid potential memory leak...