Update #03.1: Balance patch (0.4.1f1)

Hi, Ori here again for a quick patch update with two (pretty important) changes suggested by players: 1. Significant buff to Seaweed value (both base value 5 -> 10 and skill value 40% -> 60%) 2. Now t...

Hi, Ori here again for a quick patch update with two (pretty important) changes suggested by players: 1. Significant buff to Seaweed value (both base value 5 -> 10 and skill value 40% -> 60%) 2. Now t...
🖥️ Desktop Version Now Available! Version 1.0.3 - Native Desktop Experience Big news, IT Heroes! Help Desk Hero: Idle Edition now has a native desktop version for Windows! What's New 💻 Standal...
added a slider for adjusting the sensitivity (the inverse of smoothing frames). i think i've figured out that the glitchiness in the smoothing frames is likely due to averaging being naively made over...
Reworked UI to improve UX. Fixed missing localization if player browser was in spanish Improved side-scrolling Added buildings silhouette when it can be built Added indicator when building that player...

Thratur has posted the weekly gane update. Major highlight of this update are Ringworlds! To be honest, Ringworlds are terrible. You have to spin them, which costs a lot of energy. They are viable in...
Added ball importing Updated Program to Syntax Version 6 Added calculateIsPrime() and summonBall() commands...
The game doesn't pause anymore when you browsing other tabs Plus, some Japanese and Chinese symbols are fixed...
Polish language has been temporarily disabled due to some bugs. Maps 1-1, 1-2, 1-3 background has been updated. Improved Drag and Drop. Challenges tier 2 gives also ribbon of tier 1 (it's retroactive)...

After a couple of days working on fixes and improvements, I finally got everything running properly. I still need a few more days for testing. I’m also planning to release an itch.io build. Overall...
Play!...
🎮 Devlog: Stability Update & Desktop Build Exploration Hey everyone! Quick update on what's been happening with Help Desk Hero: Idle Edition. 🐛 Bug Fixes & Polish This update focuses on stabilit...
Crazy Numbers Hello all, Thanks a lot for supporting us on yesterday’s release—more than 2,500 visits and 1,600 play sessions. What is going on?! So excited! What's new We prepared new content a f...
COMMUNITY FEEDBACKS literally_iliterate After 10 runs i am still getting randomly obliterated by threat level 2 that spawn like 6 ships, but sometimes I can beat threat level 3 if its just one ship. -...
COMMUNITY FEEDBACKS literally_iliterate After 10 runs i am still getting randomly obliterated by threat level 2 that spawn like 6 ships, but sometimes I can beat threat level 3 if its just one ship. -...
This update introduces new maps including The Crypt and Cinder Row, the Business Club’s exclusive minigame Lemonade Stand, and a variety of new skills. It also adds Smart Planner , an experimental a...
Welcome to the first playable build of Active Otter! This early prototype focuses on the core mechanic: clicking oysters as they drift onto the screen, stacking them on the otter's belly, and cracking...

Hi ya'll, Ori here :) Wow, what a week! After seeing how many of you have enjoyed playing our very (!) early prototype that we uploaded last Saturday, we knew we wanted to work as hard as we can to de...
- Add new "Best equip" button - Add "Sell all" button (to clean your inventory quickly) - Button to autoplay after you reach wave 10...
Hey all! Saucer Stop launches today! I developed this game entirely in the month of January as part of my goal to release a new game every month in 2026! Thank you for the support and I hope you enjoy...

First of all, thank you for your patience . We’ve been heads-down tuning and adding new content, and today we are ready to reveal some of what’s been simmering. Demo Update – v0.7 is live! The d...

Global Raid Bosses have arrived! 🌎💀 Unite with players worldwide to defeat massive bosses! 💀 The Raid System: Co-Op: All players attack the same global HP bar. Clicker Action: Choose your str...
added save settings and koishi click animation...
Balance: First bot cost reduced (easier early game) Gold drop rate increased on Medium Diamonds now drop on Medium (small chance) UI Improvements: Clearer upgrade descriptions (no more confusing "500x...

Updates in V0.4.1 Upgradeable Equipment (Use resources matching the Equipment type to Upgrade it) Added new Equipment unlockable in Upgrade Tree...
- Fixed a few minor bugs in casino blackjack - distant passing ship random visual event (first of many random visual events that can occur while on voyage) - added ability to disable captains log pop...