Progress update #2!

Hey! it's been a bit huh? But don't worry, SB isn't dead yet! Last time I talked about anything new it was the new sigil system, problem was that I needed new ui for said system and honestly. I like i...

Hey! it's been a bit huh? But don't worry, SB isn't dead yet! Last time I talked about anything new it was the new sigil system, problem was that I needed new ui for said system and honestly. I like i...
- Fixed browser source link not appearing, now you can just click "Copy" - Fixed balloon style in browser-source...
The key for spiral maps is now A, to avoid conflicting with the speed settings...

We’re thrilled to introduce a brand-new mini-game in The Lazy Overlord ! 🌌🕹️ Your trusty crow companion, Corvus 🐦✨, is waiting to challenge you with a clever guessing game that’ll put...

We’re thrilled to introduce a brand-new mini-game in The Lazy Overlord ! 🌌🕹️ Your trusty crow companion, Corvus 🐦✨, is waiting to challenge you with a clever guessing game that’ll put...
Hi, after a lot of inactivity, version 1.1.0 has finally released! The update includes the following: Added a toggle for Neelo mode Added Ashy Clickers to allow for automation Slightly optimized some...
You've stumbled across this thing I made, awesome! What is it? The Twitch Captcha Creator lets viewers of your Twitch stream spawn captchas, AI generated ads, and balloons on top of your screen with b...
Changelog Updates Score now increases by combining plants and plant growth rather than over time. Bamboo plants will now die upon contact with enemies. Enemy spawn time decreased to increase difficult...

New mode for Orbital Empires, static mode, where only the planets move. Here's a trailer:...
Hello anyone, Another quick integrity fix. I did not expect so many people to try out this game as I sent it for testing! So thank you to everyone that has given feedback so far. However, I do have so...
Devlog - Fecha: 12 de Noviembre del 2024 Hola! Aqui otro Devlog para nuestra comunidad! :D Despues de tanto, ya tenemos una version estable!! Quisimos mejorar los graficos, para hacerlo mas amigable p...
Hi Players! I went to export to IOS but I saw that it won't be possible to export, but now we have a new menu, in the normal game (singleplayer) we FINALLY have an option to save and load (this gave m...
Hello anyone, After getting some quick feedback, I have implemented a few QOL changes! Features: Middle mouse button can now sell all of an inventory item Added Pickaxe Sharpening - 4 Log window will...
quick update: UI fixes resource generation is less stingy (you can make more than one resource per frame)...
Hi Players, Now we have a clicker in the store that you can buy for 2,000 coins and some bugs fixed and in the Windows version I put version 1.0.1 by accident so it may be that in the list of installe...
Thanks to everyone playing! It’s fun to see all the engagement :) I think the new font is easy to read and fits the style well. Some buildings will stop producing if there’s too much garbage in fr...
The game "Proster" released today! It's a small clicker game where you can get cards. When you get a card, you get an amount of in-game currency as a reward. The amount of currency you earn depends on...
Added payment method for donations, 'cause we're heading for 100$ to publish on Steam...
Gameplay Added skill levels Adjusted skill experience Adjusted activity duration Added new game button on ending UI/UX Added scroll container for activities Added toggable stats panel...
* Enabled auto save timer...
- Added resolution scaling - Fixed music not looping...
- Adjusted audio volume levels - Fixed multiple bugs...
Hey everyone! Rusty Hammer version 0.1b is out now! New Additions I've added two tiers of upgrades Bellows and Jobs and created 3D assets for the three bellows and the nails job . There’s a new mult...
* Fixed bug where Quit button in the main menu wasn't getting disabled on web exports * Fixed the main menu button not returning the user to the main menu * Added generator spoiler panel to HUD * Rear...