1.3 Fix for Celestial Front

Fixed an error with the font causing the game to close after opening...

Fixed an error with the font causing the game to close after opening...
Phase 2: Defense System & Combat Mechanics (Q1 2025) ⚔️ PVE Battles : Introducing monster hordes that will try to steal resources from your mines. ❌ 🛡️ Interactive Defense System : Introduc...
Phase 2: Defense System & Combat Mechanics (Q1 2025) ⚔️ PVE Battles : Introducing monster hordes that will try to steal resources from your mines. ❌ 🛡️ Interactive Defense System : Introduc...
Hello, dear Overlords! We want to share an exciting change in the game's defense mechanics. We know that many of you were looking forward to the implementation of the tower defense mode. However, afte...
Hello, dear Overlords! We want to share an exciting change in the game's defense mechanics. We know that many of you were looking forward to the implementation of the tower defense mode. However, afte...
Just a small update with some very minor changes. Patch Notes: -Updated some graphics. -Updated the credits...

The Last Messiah has spoken! The season of dread and death is upon us. On this fateful eve, the Last Messiah has revealed new revelations in the Great Annihilation Plan. The path is now clearer—and...
VERSION 0.2 OF THE BETA IS OUT NOW!! Several features implemented in testing have been removed in the final release, there may be bugs due to the features not having been fully removed in their entire...

Hey everyone. A lot of things have slightly changed in life (new job at Devoted Studios!!) but I got around to assemble back the team (my wife and I haha) and we've been polishing the game and laying...
Found time for another small update to finish fleshing out the Save-Load system. Logic Cubes should now be properly saving, unfortunately this update isn't retro-active so if you have a save with purc...
Version 0.19 introduces Soil fertility and Fertilizer. Get a full overview here UPDATE: Version 0.19.1 improves shed performance and adds border to soil plot...
The Game Features: Educational Focus: Helps kids develop mouse control skills. Simple Gameplay: Click on colorful fruits and vegetables as they appear. Parental Control Timer: Set a time limit for gam...
Hey everyone! I’m thrilled to announce the launch of Rusty Hammer early alpha, build 0.1, available in both Windows and WebGL formats! I built the WebGL version this morning, making it accessible fo...

A showcase for Cut Off mode in Celestial Front 1.2, which is free for a limited time...
Everything has that motivation spike, but slowly it dwindles to the point you barely can work on it. But everyone has their own fix. That may be Taking a break, starting something new, etc. It can be...
Hi players, I fixed the bug where when reaching the number 100, the game literally bugged the score. And now there is on the side of the game screen saying which version the game is on... and an event...
Hi Players, Repair of the game's score, it seems that the text "Score" was confused with the variable "Score"...

Completed this idle runner for the 2024 Synty Spooky Game Jam. Developed using Unity and using assets from several Synty low poly asset packs. "Harry Hatsmore goes candy collecting on Halloween and di...
Hey there, just some quick bug fixes to enhance your gaming experience: - Bug Fixes: - All buttons in the Hotkey bar would open the corresponding Prestige window even if it wasn't possible to Prestige...
🚀 New Feature : We've added a dynamic Emblem next to each player's name 🏅. This emblem will evolve as you accumulate resources, visually showcasing your progress and achievements! 🌟 🔧 Bug...
🚀 New Feature : We've added a dynamic Emblem next to each player's name 🏅. This emblem will evolve as you accumulate resources, visually showcasing your progress and achievements! 🌟 🔧 Bug...
Added touchscreen compatibility...
This early build is intended solely for our test team. Please note that some features may not function as expected, and others might work incorrectly. Your feedback is crucial for refining our product...
New Characters Added: - Marcus - Tidus - Yuna - Raijin - Balthier - Terra - Cecil - Firion - Kuja Changes: - Slowed down the pace of the battle so it's easier to follow up what is going on. - New Unit...
Hi everyone! I’m back with another devlog to share the latest progress on Skull Clicker . Over the past few weeks, I’ve been working on balancing gameplay and refreshing the UI to make it more cle...