🛠️Update v1.6: Visual Polish & Champions

Update v1.6: Visual Polish & Champions Holographic Cards, Better UI & New Mail System! Trainers, the journey through the Everfall continues! Following the massive competitive update, we took a step ba...

Update v1.6: Visual Polish & Champions Holographic Cards, Better UI & New Mail System! Trainers, the journey through the Everfall continues! Following the massive competitive update, we took a step ba...
Due to popular demand a completion screen has been added when you max everything out. Warning about fullscreen bug has also been added. Have fun...
So I've been working on tidying up a few stuff before working on the next big feature and one of the thing I feel that could help people is optimizing build size. Smaller build size is generally consi...
Now you can play Space Timing right in your browser...
-Added new, completely afk ,"Safe Trade Routes" that can be purchased. Will automatically allow a single assigned ship to restart contracts endlessly with no pirate risk. - Updated item icons - Pearl...
Just a small update since it's been over a week. Made some basic icons for the upgrades menu. Still need to do a few more. The music player didn't actually work yet, now it does. You're able to change...

Void Idle - Update 3.1: Greetings, Catalogers. I've been watching the data streams (and your feedback), and it’s clear that the Void was getting a little too chaotic. I've deployed a massive patch f...

following release of v0.2.1 (including the shop update, with crappy drag ui that i ignored before pushing this version)...
Quality of Life Changes: Lock Inventory Item Feature Hover an item in show and press “x” to lock Changed the “Target” icon when an enemy is focused Changed the arrow projectile texture Store l...

Ok so what I am making is known as an idle game. Thing about idle games, they are about triggering dopamine through extremely large numbers. Thing about extremely large numbers, they don't fit in the...
Alright. So, we had a mid-month patch in December, but also a late end of the month patch. Let's go over what's changed. Code Updates Code updates were somewhat sparse this month, as this was intended...
Final update as I focus on newer projects. This update adds a new Prestige system as well as a save/load system for a bit more replay ability. (Autosaves every 5 seconds too) Also added a basic econom...
Small update! -fixed issue with shaders causing game to crash in browsers after a short while -all upgrade text is finished Stay tuned for more!...
Add lives back in and post death shop to allow data to be spent to make next run through easier...
NEW FEATURES & QoL CORTEX Upgrade: Added Auto-Decrypt functionality to the CORTEX system. Live View: "Live View" is now the default setting for new players. The game now also remembers which view you...

My Super Sexy Introduction: Hey all! Sc… wait, that’s not mine. Hello fellow Pets and Adventurers! And that one guy in the back playing Tetris. Seriously bro, focus. Today I have great news, good...

My Super Sexy Introduction: Hey all! Sc… wait, that’s not mine. Hello fellow Pets and Adventurers! And that one guy in the back playing Tetris. Seriously bro, focus. Today I have great news, good...
The visual revamp is finally here! Thanks to a new shader, all the art assets look much more cohesive. There are just a few enemies left to revamp, but they are towards the end of the current roster...

Hello Wizards, First of all, thank you for playing Mining Wizards. I have a small updates. Faster early game tempo Emphasize artifact system Fixed serveral minor issues This update applies only to the...
-Added settings & stats screen -Added one more frog -Added 2 more enemies -Lots of small changes and additions...
Miners, the Orebreaker Command has just initialized a massive system-wide upgrade! We’ve been working deep in the code-trenches to bring you a more immersive, stable, and strategically deep mining e...
Greetings! CornerQuest was just announced on Steam! I'm thrilled to share that Corner Quest, a cozy idle auto-battler that runs in a tiny corner of your desktop, has officially launched its Steam page...
Triple fusions now work as expected Search button is now only present on main selection screen Secret ball buttons are now orange Secret balls are hidden in search menuEVERYONE now has new textuer...
just fixed bugs...

Howdy! Short one for this week as I am deep into development of both Ship Core’s Modules and Map Chunks! Here’s the update on how it’s going! If you’re new here, Squars is an all-square roguel...