Update - bugs, general improvements
General - WSAD Camera Movement added - Game settings option to change WSAD Camera movement speed - Increased Inventory slots to 45 by default - Removed spatial ring items(increased inventory slots) -...
General - WSAD Camera Movement added - Game settings option to change WSAD Camera movement speed - Increased Inventory slots to 45 by default - Removed spatial ring items(increased inventory slots) -...

Hello everybody! Just wanted to say that I'm still working on the game, I just got the settings for window types done and I'll be working on more ring/rocks and possibly finish the backgrounds. The ga...
made tile highlight compatible with mobile fixed bug that softlocked game when clicking on a radius plant added a button so that you can pre-pay the quota fixed an issue that was causing the game to l...

Всем привет! Наконец то в игре вышло Глобальное обновление, котрое кардинально изменит игру, основые изменен...

Roses and stars everyone! I've been planning on uploading the full version of the game to the site for a long time, now it's done? Please leave feedback so I know you like the game :3...

🚀 Major Update: Introducing “JavaScript Ravens”! I’m thrilled to announce the launch of my latest mini-game, JavaScript Ravens! This project has been a labor of love, blending creativity and...

[DEVLOG] Week 4 Current Goal Working on recreating a similar experience to the classic " a dark room " game, with personal TWIST's and stuff... Newest Progress Added a sneak peak of the Cat NPC charac...
New sprites and all bugs fixed...
General Cleared up breakthrough a bit, it should be easier to tell when you should breakthrough. Added notifications to various places to help you figure out why you can't do certain things. Cant medi...
0.1.8 Pixel assets have all been replaced with higher fidelity art Some UI color changes (each class will "theme" the UI slightly with its class color) Misc bug fixes...
New sprites, no bugs, refined collision, labelled player, and refined aim. This will be the final build that is later uploaded to Steam, stay tuned for that and thanks for your continued support...
In v0.04d - Added: Keyboard inputs - w, a, s, d + Arrow keys for Movement, 1, 2, 3 for Interact, Attack, PickUp. Added: Clicking on blue lines aka game grid now selects Action. Improved: Question Mark...
0.1.7 Renamed the Unlocks tab to Perks Various UI improvements to the new perk tree screen based on feedback Various bug fixes for autofarm / perk tree / rebirth Added number formatting for numbers 1...
- NEW! Cultivation System -> Meditate, Cultivation, Breakthrough, Pill Impurities, Cleansing. - NEW! Alchemy System -> Create pills from ingredients obtained by exploring, consume pills to increase yo...
I am currently working on the implementation of "Sessions" within the game An editable meter to establish how many Work and Break sessions are done to finish a work stage I'm also working on adding a...
Dice & Dragons - Extended has been updated with some quality-of life features and adding the last remaining Shadow Upgrade! Changes: New Shadow Upgrade! Harvest Dice - Convert your dice into feathers...
0.1.6 The Farmhand unlock tab has been redesigned into a perk tree You gain a perk point every level up that can be spent in the tree (there are a few choices you can make in terms of order) Certain m...
Click Odyssey 1.1 OUT NOW! Android Port Will be Released Tomorrow. HTML and PC are Out!...
Hello everyone, I have corrected the physics of several things, mainly the coins which now have appropriate weight and mass. I also added a bit of randomization to where the coins spawn as well as mor...
The fifth update for gaiadon is here and it brings a new continent for you to explore. New Additions in 0.5.0 New continent: Eredurn 17 new enemies. 17 new pets. 3 new demon bosses. 3 new titans. Chan...
CHOCOLATE update 1.1.0 offers players a refreshed and rebalanced experience . • Changed the step mechanics: Walking on ice now costs more steps and on snow costs fewer steps. This change aims to enc...

Got some nice graphics for ya'll! Complete graphic overhaul of: * All buildings * Foxes * Enemies * Background Major Changes Enemies now steal your resources when attacking Increased prices for mid-la...
Hello 👋 After a couple of weeks, I have finally updated Victorian Idle! The new version, named 0.4.0 is live! Let’s have a look at this brand new version together. This version has been designed...

Thank you for playing Stocks Collector! This is the first ever game I made that managed to reach 1000+ views, so me, along with my teammates for the game jam decided to make a final update on the game...
Hi all, It's been a long time (two years) but I've finally got around to launching a new version of the project, you can find it here. It's been in development on and off for a long time, in-between m...