Placeholder Settings Menu Bugfix
Fixed a bug where progress would reset exiting settings menu...
Fixed a bug where progress would reset exiting settings menu...

The game is now fully playable! Playable to mean that there are no game crashing bugs and that the gameplay loop is present. The game is still in very early development with many features and fixes to...
New sprite work, re-worked collisions, items, and more are now available in the game. An Ally-Two item has been added that spawns two allies at once and a Homing Bullet has also been added. The spawn...

Low Poly Tycoon Idle | Prototype - Version 0.0.0.0.1p 15/04/2024 Hello World! Created: - Basic click system - First two click upgrades - First production upgrade, with unlockables in each 2² levels u...
Теперь вы можете стать сигмой не имея ПК!!!...
Version 1.2.2 Changes Buffed click times (reduced the delay before clicks could render again) Changed Lone's boop sound to a Minecraft fox Open to feedback! I'm entirely open to hotfixes and quick bal...
Version 1.2.1 Changes Made Lone's booped sound effect slightly louder Bug Fixes Bought upgrades now change their text to green similarly to bought clickables Open to feedback! I'm entirely open to hot...
Version 1.2.0 New Additions Added sound effects for characters when clicked and activating special abilities (if any) Added volume button to mute/unmute sound effects Changes Revamped upgrade images t...
Hello, Thank you for exploring Don't Kill the Messenger. This is an Idle Tower Defense Game inspired by medieval art and stories. The king has locked is daughter in a tower until he find a worthy (and...
v0.0.5 has been released. Here is the change log: Content more complex enchanting system most equipment can be enchanted multiple times higher chance to find enchanted items items can increase stats n...
Thank you all for the support on discord during the few weeks before the launch helping fix the few remaining bugs ! The app is now live on iOS and Android worldwide (only English), this is my very fi...
New update (v1.1) - Leaderboard score will be automatically posting when new day in game (stay here/fly away) - Music restart fixed - Added in app review...

Version 1.1.0 New Additions Added WIN download for the game Changes Save/load system has been implemented to save: Number of boops Upgrades/clickables bought Currently selected clickable Note: WebGL a...
Added idle earnings, rare duks, a rare currency as well as upgrades to allow more progression in the game...
Fame Rise to Fame!!!. Gaiadon receives its next update, Fame & Heroes. Fame in Gaiadon signifies your renown and influence within the realm. As you progress through the game by completing quests, your...

Hello!!! I've spent all week implementing your valuable feedback, suggestions, and bug fixes. I hope it's to your liking! 🦊 Fox Game is an incremental colony sim, I've spent over 600 hours coding...
Derryl-Money Clicker 2.0 has dropped for itch.io! Google Sites and Windows/Linux unique builds with their own features will release soon!...
I’ve been sick this week, so the list of changes will be short. Mainly I’ve focused on making quarries more transparent. Also new type of resources named “Liquids” were added. First resource o...
hi...
Hi all! I added a placeholder settings menu for now so the player won't get stuck there forever after clicking the settings icon, and tweaked the tutorial a little bit too. I'm going to add actual set...
In this update, I've continued the story of the clicker game. Clicker2 was integrated into this original game...
Please don't play this game. Click Click Click Pop...
Updated sprite work, labels, and a new ally pick-up is now available in the game. Pretty soon I will be doing a Steam release so if you enjoy the game make sure to add it to your library or purchase i...

Hello everyone! It's been almost a week since I released the game. As you know, It's my first game. I'd like to share with you what this experience has taught me. Firstly, I must confess that the game...

I noticed that as some players reached the late-game, game's progression slowed down considerably compared to what I had envisioned. Therefore, I made these changes that affect the late-game to ensure...