New demo 0.2.5 update
Hello everyone ! Thank you SO MUCH for all your support and feedback, it means so much I have a lot of work to do, but I did a lot too Main changes: Better hole growing rate: Now the hole doesn't grow...
Hello everyone ! Thank you SO MUCH for all your support and feedback, it means so much I have a lot of work to do, but I did a lot too Main changes: Better hole growing rate: Now the hole doesn't grow...

🐝 Bee System Honey Production & Economy Base Production : Bee hives produce 15 lbs of honey per harvest Bee Hive Costs : Progressive scaling at 150 honey + 75 per existing hive 2nd hive: 225 honey...
Engineer Energy Consumption Scaling Engineer energy use now scales logarithmically from early to late game. Early game multiplier reduced from 0.5 to 0.3 (about 0.45 energy/sec per Engineer). Late gam...
ULTRAP is coming to steam, and you can wishlist it right now! Thank you all for the support, is has meant a lot to me. Therefore i'll be pumping out some new content, new levels, new ways to progress...

What's New in v1.1: - Drag & Drop : Pick up and move your cat! (Special animation WIP) - Performance: Fixed the flickering/flashing issue. The animation is now buttery smooth...

Updated buttons to have clicking sound effect Updated tutorial to swap to the inventory when axe is given Added selection sprite to the stat screen to make it more obvious what stat was selected Fixed...
balancing: doubled asteroid spawn rate decreased thruster speed scaling increased starting hit size bugfixes: fixed launch showing up without any items ordering of sprites on home screen fixed spaceba...
Fixed a bug where gold dice were the same as diamond dice...
Super Slime Clicker Ultra is now playable again!...
Super Slime Clicker Ultra is currently unplayable. I'm working on getting it back up again and will post another update once it's back!...

this update primarily focuses on a new mechanic (storage), new stats (logistics, connectivity, and morale), and all the things that come along with them such as new buildings/tech/events/governance/tr...
So its been like a month and i haven't done as much as i would've liked in that time but here's what has been added in this update Unstable upgrades More random events Achievements More upgrades And a...
Swap Buildings can now place building into an empty slot. Bulldozer now gets +33% dodge while parked/resting. Bulldozer now has a visual hurt sprite when taking damage, and a damaged sprite when below...
V0.0.12 MASSIVE NEW UPDATE. SO MUCH CONTENT. Had a lot of help from feedback in the Discord, if you want to leave feedback or report bugs, its the best place for it. Here is the link if you are intere...

Features Added: Investors Window will popup every few years with new offers based on your income. If you are in debt for 200 days you will go Bankrupt and the Blue Screen game over Window will popup...

NEW GAME FACTOR D RUSH Still in development. It's an active clicker game, manga style. All characters were created by me...
Godot Wild Jam #87 is over and the results are in! Baking Godium scored 2nd in Originality , 3rd in Theme , and 16th Overall , out of 179 entries. The game is very niche, so I'm delighted people conne...

Hi all! I released my first ever Itch game, CHRISTMAS CLICKER . It's a free incremental web game where you click on Santa to gain Christmas Spirit which you then use to purchase various "upgrades" (he...
A Little Christmas Market is now live! This has been a really sweet project that I have enjoyed working on so much. I've really taken to heart the classic game dev advice of making small games, it has...
🎮 Money Clicker - Update v0.1.2 🔥 New Features ☁️ Cloud Save & Cross-Device Sync Automatic Cloud Save : Your progress is saved to the cloud every 5 minutes Manual Sync Buttons : "Save to Clo...

Factory Works Idle is Coming to Steam! Hey everyone! I'm excited to share some big news: **Factory Works Idle is coming to Steam !** A Quick Thank You First, I want to say a huge thank you to everyone...
Transmission Received. Multiple system updates deployed since last briefing. Command has prioritized arsenal efficiency and tactical response across all sectors. Arsenal Rework - Photon Beam reworked...
Hi there! This is the changelog for v0.1.6, Proeficiency update. I hope you like and any bugs, feedbacks or anything, feel free to call me on discord! https://discord.gg/zKPUh6xUcF Build v0.1.6 Change...
Hi there! This is the changelog for v0.1.6, Proeficiency update. I hope you like and any bugs, feedbacks or anything, feel free to call me on discord! https://discord.gg/zKPUh6xUcF Build v0.1.6 Change...
LeftQuadrilateral no longer spawns Freezing...