v0.8.0 "The Plaza Update"

A major refinement of city systems and trading infrastructure — featuring the new Stock Exchange plaza, optimized recruitment and loading, balanced resources, and polished UI throughout. 🏢 New Sy...

A major refinement of city systems and trading infrastructure — featuring the new Stock Exchange plaza, optimized recruitment and loading, balanced resources, and polished UI throughout. 🏢 New Sy...
I’ve brought back the CRT visual effects system to give the game a bit more retro terminal polish, and it’s now cleaner, subtler, and easier to control. This pass reintroduces scanlines, tuned dow...
features come soon (Beta 1.1 - 1.5) Hit score board Combo hits Basic character emotes Better hitting system...

Had a look at balancing, tweaking numbers New design for main character Ends with a clip of my talk at Spelkollektivet gamedev co-working space...
The game has a big chunk of its content re-enabled after I hastily disabled it for the jam deadline due to not being able to fix the bugs with it before then, but now the bugs are fixed I hope and the...
Gridbound 0.3.0 is here! This update doesn’t include the fifth level yet, as I mentioned in an earlier devlog. Instead, I focused on adding more content to the existing levels and making the overall...
Fvaai2 is the sequel to Fvaai (wow so suprising) and it took a while due to finals. Anyways hope you guys enjoy this cookie clicker gameplay with some extra tabs!...

I am excited to release the first playable demo of Goblins Can Conquer! This project is a chaotic mix of incremental gameplay, autobattler combat, and roguelike progression/elements. You command a phy...
[ALPHA BUILD 0.0.43] 2025.12.05 Patch notes: Status effect damage is now a percentage scale of damage originating from the spell. Weapon skill experience is now gained on each successful hit, instead...

Hello there! Just here to write a devlog to update the current state of the game. I’m working diligently on version 0.2.0 ! This update is mostly a world-expansion, with nearly 50 new nodes/rooms/se...
A demo of an upcoming character in Ball Clicker Deluxe (Grin'Got) is now available! Check out Grin'Got got you on itch! Please note that this game was originally made as a class project and not all fe...
Hey all! I should have more to share towards the end of December possibly? I'm not going to lie burn-out has been hitting me hard but I'll get through it. I really need to remember to post teasers her...
I initially didn't plan to participate in this game jam. I had just participated in the Goedware Game Jam Halloween 2 less than a month ago, and I originally planned to wait until the end of December...
Yep, you can now get to vote for important stuff The voting is in the google forum HERE ...

- new upgrades - bug fixes - new enemies - more gameplay time - playable on mobile...

Features Added: Hiring Employees, in the R&D window you can hire and fire employees, you need at least 5k to hire at least 1 employee on Easy difficulty, on Hard they are locked until the year 1975. E...
🔥 Future Patch – Patch 0.36 – Play on Itch.io ➡️ Don’t forget to add Chop Chains to your Steam wishlist! Add to Wishlist on Steam 📘 Patch Notes 📰 New Can Afford badge now visible on...

Added support for lower resolutions to better accommodate older laptops. I’ll also be tightening up the overall UI to make it more compact and usable on smaller screens. More UI love coming soon...
What's New: - New Animation : Added grabbed animation...
added requirements for quests. added quest markers that appear above NPCs heads added new grill near the start area so you can cook your food earlier replaced old net icon for basic net...

added requirements for quests. added quest markers that appear above NPCs heads added new grill near the start area so you can cook your food earlier replaced old net icon for basic net...
What's New: - Added petting feature (animation WIP) - Added tray icon functionality...

Hey everyone, I have a massive update for you today, along with some exciting news about the future of the project. The Supporters Edition is Officially Live I’m excited to announce the official lau...

Hello dear players of Cardinal Chains! Since its release on itch.io 7 years ago, Cardinal Chains has been played on the browser over 75000 times! Last year, I decided to start developing a new game de...
Sun, Tribonacci Constant, Bronze Ratio, and Grimoire are now fusable Added Bronze Ratio to select menu Fixed bug allowing Infinity to still be spawned by LeftQuadrilateral...