Update 0.0.5 Changelog
Update 0.0.5 Changelog This ended up being a much bigger update than I originally expected. A lot of systems were changed, cleaned up, or fully remade while working on this version. New Systems & Feat...
Update 0.0.5 Changelog This ended up being a much bigger update than I originally expected. A lot of systems were changed, cleaned up, or fully remade while working on this version. New Systems & Feat...
ADDED 4 new modifiers Subpages are now remembered for each main section, even after closing the game Note to Soul Perk research, clarifying that it does not stay active for research to finish. Delete...
Skill Balance Licking Wounds: cooldown 15s → 14s Gravity Control: damage ×1.0 → ×0.8 (Gravity Mage ×2.0 → ×1.6) Darkness: damage 1% → 0.8% of enemy current HP/s Void: em ×0.4 → ×0.6 Mo...
Added New UI and re-designed the first pet's sprites. Reworked the capture mechanics to be more physical...

Added Guards near North Town Gate and Underground informing about them unlocking at level 11 and 21 Fixed memory leak Fixed Bladestorm bug when resetting skills Fixed Critical Damage not applying prop...

🇬🇧 Lamp Smash just got a big update! 💡💥 New features: 📸 Share your score — after each explosion, generate a custom image with your time, speed and world rank, and share it directly to...

Hey! I've been solo building a browser incremental/tycoon game called AI Magnate . You run your own AI lab starting in 2015, and the goal is to reach AGI by 2030 before your competitors get there firs...
DevLog 4 — Performance & Balance Tweaks It has now been a week since soft-launching Guild Idle, and the response has been way more than I thought it would have been. I've been kept up until 4am maki...
Be sure to check out our code base on GitHub! We are really proud of the effort we put into optimizing and sticking to industry relavant practices. https://github.com/Idle-Devs-Progress-is-Optional/Pa...

There was an issue that didnt let start missions because of the web format of the game...
I added a downloadable, though I started this project with the intent for it to be playable within the browser and have implemented measure to ensure the game runs decent there's only so much that can...
I added a downloadable, though I started this project with the intent for it to be playable within the browser and have implemented measure to ensure the game runs decent there's only so much that can...
Sorry for the delay, this update has the following changes: Major bug fixes; Offline progress now enabled; Spectral Anomalies: Random events that appen every 5-15min; Achievement Rewards; Lifetime Sta...
Cozy Miners v0.2.2 Small hotfix patch to address: Fixed game win panel sizing...

Hi everyone! I've released a new version of the game that is mainly cosmetic. The theme of the v.0.2 - Foundations Update milestone is setting up the future of the game both visually and mechanically...

Hi everybody! in the 48 hours after release i received a lot of plays, and a lot of good feedback (both here and on Reddit). The main "problem" people experienced was a lack of direction, and not know...

Tenebrarium v0.2 Patch Notes: NEW: 4 New Actions to discover. Shiny/albino creatures, which have unique behaviour. 2 New placeable items added, which give you more control over the map. - (These items...

Tenebrarium v0.2 Patch Notes: NEW: 4 New Actions to discover. Shiny/albino creatures, which have unique behaviour. 2 New placeable items added, which give you more control over the map. - (These items...
Added a visual effect when cooking finishes in collapsed view. Increased default cook times for recipes that were finishing in milliseconds. Improved hover visuals for auto cycles and auto costs on th...

Demo Launch Hey Snailers! The demo for Feed the Forest is out RIGHT NOW! Play it on Steam or on itch (just go to the game page, it’s up already). Compared to the Playtest, the demo’s got: New upgr...

Hi everyone! This week has been incredibly busy and rewarding. Before dropping our demo on Steam, we decided to launch it early on Itch.io , galaxy.io , and IncrementalDB. Our main goal was to gather...
Dev Log - Current Progress Update Just wanted to make a smaller update post while I continue working on the next patch. I have been spending a little time playing games with friends recently like: Sub...
Here are the PC ports if you ever enjoyed the browser version!...