0.0.0.85.15-0.0.0.85.16

Quality of Life: Added higher-res upgrade icons with greater touch area to reduce mis-clicks: Before: After: Increased the darkness of the base builder interface background to improve base building ob...

Quality of Life: Added higher-res upgrade icons with greater touch area to reduce mis-clicks: Before: After: Increased the darkness of the base builder interface background to improve base building ob...
PATCH 0.51_1 Hotfix for Patch 0.51 fixed values for Dairy manufacturer, not getting values correct for price and upgrades...
Added Balloons! And Balloons Supplies! Added more animations to acquiring Mox. Fixed display value issues. Changed launching default to fullscreen to avoid scrolling issues...

Hi everyone! First off, we wanna thank you for the love and attention everyone has given this little game. While we were proud of what we had made, we were not expecting it to have 100+ downloads and...

THE BIG STEP Hello everyone, After the intense NYIGJ experience , I decided to make BossMeAround a full game with all the ideas I couldn't put in the game jam version (for time reasons, obviously :D)...

Quality of Life: Further extended the ability to cycle directly through progression interfaces. In addition to cycling through characters, you can now cycle directly through each progression system. T...

Quality of Life: Added the ability to cycle directly through progression interfaces. Additions: Added descriptions to more souls. Bug Fix Attempt(s): Fixed issue with tier 1+ equipment not being equip...

Sticker Clicker - v0.1.1 TLDR: New monsters, stages, sidekicks, and fixes! Hello! This update contains mostly new graphics and fixes for major errors. The unfortunate thing is that I wasn’t aware of...

Hey there! 👋 I’m excited to announce that my new game, Victorian Idle , is now available! After a couple of weeks of development, the game is finally live. Currently, it’s in the staging enviro...
This week I’ve been working on metal age while tweaking values towards idle gameplay with regard to active play style. I’ve encountered number of problems with full-scale idle system, where most i...
- fixed bug with click button - added scroll to allow more upgrades in future - small graphics updates I am planning to add more soon, this is mainly readying those updates to come...
New loot system The updates almost done! All the new mechanics are near finished, all I need to do is bug testing and some polishing. The new update will include: *A new loot system. *New info book. *...
Currently, the game is in polishing stage for first release on Steam. Multiplayer functions are working, but requires touch up and better "Feel" or in-game feedbacks to player actions. I would also li...
Unfortunate News The team is here to inform you all, We had an update planned for tomorrow evening but after a recent announcement to the Game Jam we will be un-able to. Judging for the Jam has been e...
Wow I did not realize how broken the menu was ;-; Ya'll supposed to tell me when somethings wrong so then I can get it fixed! Fixed menu buttons and menu text going everywhere Fixed player spawning wi...
02/08/24 0.2.0 - Offline Progress Update -Gold, Lumber, and Food now accumulate properly while offline -Fixed 'Welcome Back' message Dev Note: This might seem like a small update, but all this was bug...
Hello everyone! I'm very pleased to announce the release of my new game Cozy Island Idle! About me Hello everyone,My name is Romulo Lima. I make games in my spare time, and I would like to make a livi...
Making the game page pretty...
Worker timer pass from 10 sec to 5 sec. New button to manually pass to the next level, so you can play with the X-ray tool before the next level load...
added a quit button. in hindsight, i probably should have added that sooner...
added music to the game, which is made by The Muisger. he does not have a youtube channel...
2/6/24 0.1.9 The Town Update -Reaching Page 37 now unlocks THE TOWN UPDATE -Added Homes, Farms, Lumber, Food, Population, Taxes -Added a generic tooltip space at the top, mostly to help explain the ne...
Changes: Fast forward fixed (still can be buggy) New configurations New menu Now marbles are deleted when the gun dies Added addaptive sounds (no options right now) Fixed bullets rotation Increased st...
WELCOME Hi everyone. This is my first post, first update, and essentially my first game. Until now, I've been developing the game just for fun, but now I've decided to release it officially. Mainly, I...