Some fixes ^^
I pushed some fixes: Progress is not reset on ascending a tarot card. Better scaling on mobile. Fixed bug that caused a crash when prestiging...
I pushed some fixes: Progress is not reset on ascending a tarot card. Better scaling on mobile. Fixed bug that caused a crash when prestiging...
Quick update today! Some quality of life changes that some people have kindly recommended with new Relic and chest graphics. Before all Relics had a chunky black outline and now they have a nice colou...
📢 Update incoming around June 10! 🌍 7 new languages Serbian Czech Turkish Danish Hungarian Romanian Ukrainian 🪵 2 new artifacts Forest amount multiplier Void wood amount after prestige ⌨️...

🍯 Big update + it's on Steam! Lots of new changes to upgrades and visuals in this one! 🌸 A huge thank you for all the feedback from the prototype — it really shaped where the game is now. Yumm...

additions: added : autosave after closing the SHOP added : "Autopilot" mode. Unlockable via the SPECIAL shop tab. After unlocking heroes can press "#" to turn on Autopilot and the player will roam the...
- fixed a bug where on reopen all available points for classes were erased...
Small but meaningful update focused on making the Forge less confusing and cleaning up localization. What's new in v0.7.33: - The Dimensional Forge tab now shows the production chain clearly: D8 → D...

Just a quick thing, if you wanted to play GOA (and I do recommend before playing the sequel here, it's different) but did not want to download a file, you are in luck. It is now browser based. Enjoy!...

HELLO EVERYONE! I AM SPEECHLESS. I REALLY DO NOT KNOW WHAT TO SAY. I HAD BEEN WORKING ON THIS GAME FOR A WHILE, AND POSTED IT A COUPLE MONTHS AGO, AND ALMOST NO WHAT EVEN SAW IT... I WAS VERY CONFUSED...
Running the game in your main browser tab should now keep your device from going to sleep, and even if you do go to sleep "resume game" should no longer result in an unresponsive state. 0.45.5 5/21/20...
Main: ⚔ Weapon scaling increased from ×3 to ×4 attack from item power. 🧤 Gloves now contribute ×1 to both attack and defence (previously ×1.5 defence only). 🛡 Monster armour growth rate re...
i want more stuff,...
made playable in web made seconds actually seconds rather than relying on framerate changed finish sequence general optimisations...
Hi everyone, I just wanted to post what's next for the game. I will try to address a few issues with the game next: 1. The game feels broken. The run upgrades are too powerful and I think it makes the...
Failing missions have consequences again, various broken tooltips work once more and tool tips on touch screens should behave better. 0.45.4 Fixed abandon/fail mission not costing REP (Thanks DragonsD...
-You can change the music -There is a new mini boss...

Fixed a few bugs and added this new rolling enemy type with even larger explosions (see video example). On the other side of things, I've come up with the rest of the game idea. In case anyone is inte...
Build #8.2.1 Fixed the issue with the can spawn logic Fixed an issue with the dishwashing station when the player still has dishes in their inventory Fixed gambling cans not adding to the total value...
Small but meaningful update today — v0.7.29 is live on both browser and Android open testing. The main focus this build was fixing how the game handles player feedback. A quiet bug had been silently...
Patch 0.3.1 I decided to change the way the minecart moves, since I had the impression that many people didn’t find it very intuitive. Hopefully now it should be easier to use! New minecart movement...
The School Inspection button was completely unresponsive, clicking the pulsing CLICK button did nothing. And whenever an event banner was showing, all other UI clicks were silently blocked, which wasn...
It finally happened! Toilet Paper Idle is released on Steam! https://store.steampowered.com/app/4280420/Toilet_Paper_Idle/ Thank you for your interest and support, I poured my soul into this game. It...
Back to Monthly game dev? Soooooo, its good to be back on my monthly game schedule , and this was made in about 2 weeks +. Kaiju Kaiser is a small step to improve my visual presentation and add on som...