Saving, maps, and fancy orb particles

Wow, what a difference a day can make! I've implemented a start menu with save and continue. Right now I'm just saving on every level up, but that will be expanded. I implemented object collection, so...

Wow, what a difference a day can make! I've implemented a start menu with save and continue. Right now I'm just saving on every level up, but that will be expanded. I implemented object collection, so...
A week ago when i already was working on V.0.7. for around 2.5 months now, after testing the current released version of Mining Clicker Mania, i've decided to make a new small update that is going to...
Codes valid till Nov 18th. Have fun everyone ! CODE EPEYCDF : Science multiplied x10 for the world Babel Tower (Idle Tower Builder) CODE EUI6295 : Money multiplied x10 for the world Babel Tower (Idle...
This week was a fairly major rework to the core game loop. The focus of this rework was to increase the impact of player decisions on the outcome of the game. I believe more balancing and further chan...

The people have spoken and some of the initial text popups were deemed annoying, so I axed them. Still kept them for the locked abilities, but may shorten the texts. Made the orb collectible, and it u...
The game has been updated to fully match the current playtest build on steam. Enjoy new bosses, skills, uniques, and more!...

I have been kicking around this idea for a while now, and earlier this week I opened a fresh repo and got started. Over the past year, I've gotten a lot more comfortable creating and releasing games...
- Some preparations for the New Year's event. - Fixed a bug related to Spike Belt, Servants and Seeds. - Fixed a visual bug related to Froggy Coins. - Added Steam Achievements. - Small bug fixes (2)...
Changes: Fresh graphics for asteroids and chunks Updated HUD and material display Added support for large number formatting up to 1 Billion Added support for new materials Enabled one new material Adj...
This hotfix: *Fixed a bug with daz's scroll where it would subtract from your base xp multiplier upon saving then quitting. - F4...
Hello clicker clicker fans! Here's what's going on, the 1.1 update is coming 11/15/2023, and here are some features you have been waiting for that will be added: 1: clicks per second counter in stats...
Added a main menu and discord link...
What's new on Planet Destroyer? - Display of damage in percentage (A spell that does 100% damage completely destroys the planet) - Display of damage on each spell - Added the text "offline reward" to...
Balanced continuous heat growth and coolant. Delete your save in order for balanced values to update...
Kitten Hallway 3 is released! In the spirit of Kitten Hallway, it is made entirely on the last day of the Extendsion. Happy Oktrollbering...
What? 1.4 out ALREADY !? :O So fast! In-Game Changes: New DISCORD SERVER New SHOP ( Auto Mode Doesn’t work yet ) New RESET BUTTON (Toggleable in settings) Better GAMEPLAY MUSIC Some new SHADERS Noti...
Added a bunch of cool stuff.... PROGRESS! UI! LAST TEXT! The whole jam...
Changes: Added magnetic upgrade added new menus...

I am currently preparing some exciting new features for the next update v0.20: Complex upgrade and research system: a new strategic system will be introduced, bringing more depth and decision-making o...
Release Notes: Fixed web build - web build now exists, and has textures Loading screen is now a little bit more proactive, no more waiting for the things to load in the scene after the scene loads! Th...
-New splash screen on loading -Added sidebar icons, a more compact way to access menus -Rearranged menus again since Build 6.0 -Added Visual Effects -Added Bakery to Market -Added a working Rebirth sy...
Implemented an offline-earnings system. Now it's possible to earn credits while offline, or if the game is in an inactive tab in the browser. Added an option in the settings menu to disable particle-e...
Changes: Number now correctly goes up...
Changes: Added control to turn off mouse movement. Added upgrades for iron asteroids. Upgrade buttons now correctly disable when the max upgrade is reached. The spawn rate of iron chunks now correctly...
We added experimental desktop versions of the game, with keyboard-based controls to alter the gravity. We also improved sounds , tweaked the scale of converters , made changes to the progression , and...