Game Updates

Patch notes and dev posts · 14,050 Browser updates
TRASH HERO
TRASH HERO
35 days ago

0.1.1

additions: added : autosave after closing the SHOP added : "Autopilot" mode. Unlockable via the SPECIAL shop tab. After unlocking heroes can press "#" to turn on Autopilot and the player will roam the...

Rejected Draft
Rejected Draft
35 days ago

Update

**v0.9** (5/22/2026 12:43 AM)
• added 5th Masterpiece sketch (final one for Web version)
• added Chance% to Glossary cards
• all currently implemented sketches have now been community sourced!
• improved accuracy of Targeted Redraw % chance calculation (fully accounts for Paragons)
• Targeted and Exploratory redraw now respect "Skip Redraw Confirmation" setting
• minor early game balancing
• minor UI fixes
• added improved Community-sourced translations for Chinese
• filled out remaining translations with machine translations for Chinese, Spanish, Polish
• added machine translations for new languages German, French, Italian, Japanese, Portuguese, Russian
• protagonist drawings replaced
• updated some images to 256x256 versions
• demo added dark mode option to Save Selection
• Steam demo is now fully playable
• sketch versions added: Loose Button, Mirror Twin (x2), Ominous Sphere, Six-Fingered Hand, Soda Tab

**v0.891** (5/21/2026 12:54 PM)
• Masterpiece Archive perfomance improvements
• early game balancing
• some tutorials reworded
• minor UI fixes
• sketch versions added: Bent Nail, Curious Cat, Erased Face, Ink Drip Stalker, Ink Son, Perspective Block, Scratch-Plate Sentinel, Sub Xerox, Tall Squirt, Viking Longship, V-Wing Bat

**v0.89** (5/21/2026 2:25 AM)
• added global Zoom setting
• added logic to prevent throttling in Steam version
• React code refactor for performance
• Gallery currency reward hover info now shows Battle Rewards instead of Current Balance
• early game - rarity names and Glossary entries are now unlocked gradually
• rescaled effect/cost scaling of many stat upgrades (minor buff to early game)
• rescaled effect/cost scaling of some skills (buff to early game)
• added many more translations for Spanish, Chinese, Polish (still incomplete)
• small UI fixes -- mainy cleanup of new Gallery filter behaviors
• moved remaining "hidden guarantees" to "increased chances" -- just to prevent appearance when rarity change is zero
• "Show Protocol Sidebar" setting now enabled at game start
• "Basic" is now the starting Notification Style
• small tweak to show "First Ever Softcap in" instead of "Lifetime Total in" before first Redraw
• Demo no longer starts with any skill levels
• Demo instead has lowered cost scaling of some select skill nodes
• Rewrote Softcap Tutorial
• Various UI fixes
• added additional sketches for: Flayed Study, Hatch-Wolf, Slab Beast, Stubby Brawler, Wandering Ronin

**v0.881** (5/20/2026 2:42 AM)
• minor early game balancing
• added additional sketches for: Floating Eye, Loading Bar, Mismatched Reflection, Stick Knight

**v0.88** (5/20/2026 1:04 AM)
• split out web/steam/demo profiles
• Gallery filters are now stickied on top
• minor UI tweaks
• cleaned up All Art Exhibit view on Mobile
• Mobile UI fixes for Glossary and Masterpiece Archive
• replaced placeholder sketches with artist versions: Graphite Glare (x2)
• removed remaining 7 gen-ai placeholder sketches - temporarily replaced with a image

**v0.874** (5/19/2026 4:25 PM)
• minor early-mid game balancing
• added 1 skill to tree
• added keyboard shortcuts for targeted/exploratory redraw
• cleaned up Battle screen UI for immunities/vulnerability display

**v0.873** / v0.8731 (5/18/2026 9:46 PM - 10:30 PM)
• added 1 new sketch (scrap)
• minor mid game balancing
• added All Art Exhibit page
• tweaked All Art Exhibit page layout
• added additional sketches for: Cat-Ear Girl

**v0.872** (5/18/2026 4:40 PM)
• added 2 skills to skill tree
• changed reward display color for >1000% in reward hover info
• fixed intermittent issue with blank screen after redraw on very low resolutions
• fixed issue with some saves being stuck with not being able to guarantee unscrambled sketches or buy skills to increase guaranteed slots
• removed Hidden Leaf Village feat medal
• replaced placeholder sketches with artist versions: Burnished Wyvern, Dumb Door (replaced Norooto), Mega Pan (replaced Goukuh), Pack-Man (replaced Nogato)
• added additional sketches for: Perspective Block, Stick Man, V-Wing Bat (2x)

**v0.871** (5/17/2026 9:59 PM)
• added 2 new filtering/hiding buttons to Gallery screen
• added 1 skill to skill tree
• improved scaling for currency Mastery skills
• fixed issue with training sometimes interfering with sketch battles
• early game balancing

**v0.87** (5/16/2026 1:23 AM)
• added 2 new Feat Medals
• reworded Paragon stories
• fixed damage overlay numbers appearing in front of Story
• fixed Custom Challenge name display on Battle screen
• fixed UI for Glossary stat hover info in Light mode
• replaced placeholder sketches with artist versions: all 4 Paragon sketches, Cider-Man (replaced Podge), Curbie (replaced Kakashy)

**v0.862** (5/15/2026 11:01 PM)
• "Add Custom Sketch" now available
• added import/export to allow players to share their creations

**v0.861** (5/15/2026 1:13 AM)
• added 1 skill to tree
• capped Black Flame at 99 stacks
• small buff to 4th masterpiece
• added hover info to Feat Medal categories
• added 1 tutorial step for Settings
• localization code cleanup (translations prep)
Dynamine
Dynamine
36 days ago

Patch 0.3.1

Patch 0.3.1 I decided to change the way the minecart moves, since I had the impression that many people didn’t find it very intuitive. Hopefully now it should be easier to use! New minecart movement...

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