1.4.2 - Combat Tactics
Combat is getting a dash of tactics added to it. 8 new options for the AI (both your character and the enemy) to pick from during combat in addition to, and simultaneously with, their usual advance-or...
Combat is getting a dash of tactics added to it. 8 new options for the AI (both your character and the enemy) to pick from during combat in addition to, and simultaneously with, their usual advance-or...
0.6.9 is live, and it is the biggest interface pass the game has had. The short version: the station tells you more, the shops speak a shared language of symbols, and a few rules changed in ways that...

It has been over two month that we've been working on Toss Office before posting its initial prototype. We'd like to thank everyone for playing it and letting us know what was good and what we should...
Replacing switches one at a time was tedious, so there are now two toggles above the switch list: Auto replace — pick a switch, drag across the floor. Empty tiles get one, lower tiers get swapped (o...

The star has been on screen since the first build, with nine worlds around it, and it never lit a single one of them. Every planet had its shine painted on from the upper left, the moons were shaded f...
A player reported that their lifespan did not appear to be receiving the bonus they expected from Medical & Longevity Histories. After getting their save and going through the numbers directly, I foun...

Hi, a small update : - Added shotgun weapon - Added machinegun weapon - Added highscores - Added ingame feedback form(thanks a lot those who already answered ▶ Play in your browser: https://fdc001.i...
Look to the heavens! This update brings a massive visual overhaul to the skies above your forests, alongside beautiful new hand-drawn plant art and a streamlined upgrade system. The world of The Everw...
Thank you to everyone for checking out Mini Me-mao ! We are pleased to announce that we have published Mini Me-Mao on Steam! If you enjoyed the game, please take a moment to wishlist it on Steam. Ever...

Changelog Alpha 0.3.0 • arreglos al finalizar los combates, ya no te llevan al menú principal. • Ajuste global (antes local) de Velocidad de combate. • Ajuste en los iconos de turnos en el comb...

The original demo was basically one logistics puzzle: Build the network → make Warriors → defeat the Boss. And then I was at a fork in the road. Where does the game go frm here? The overwhelming f...
Very small changes made here, really the major thing is that there is now a speedrunning timer. When you beat the game it will tell you how long it took you to finish, time starts once you load into t...
Yes, I know i promised new features in the last devlog, but my computer just broke and I've lost all the files Kind of ironic for a game made for SKG. Thank you for playing my game...
Just a prototype of a clicker that I've build in few days. I don't expect much from it...

Sonaris has been launched on itch.io! If you missed the game description, the best way to describe it in a few words is 'arcade survival clicker'. Clicking is the only mechanic in the game - the proje...
Dwarfs (dwarfes?dwarves?dwarvesses?) have now faces, familiar faces, worn-out places, worn-out faces; They also have a little personality description; They also have dnd like stats; Monsters in the mi...
PALIMPSEST now has a native Android edition. The complete deterministic tactical roguelite has been adapted for touch, tall phone screens, rotation, gamepads, mobile audio, and reliable local saves wi...
I have uploaded an updated release with several bug fixes, some progression corrections, and a few UI changes that should make existing systems clearer. Paragon longevity training had a genuine issue...
Progression Scaling + Quality-of-Life Update A small progression, balancing, and interface update has been added to The Anxious Witch . Skill Maximum-Level Scaling Skill maximum levels can now increas...
THE WARM ROOM is live, free, and plays in your browser. You are given the key to a derelict public glasshouse at the edge of town in the first week of winter, and nobody asks for anything back. The gl...

There are things in life that aren't especially logical. Things we do that maybe we shouldn't - but want to. This is a no exception and, in fact, a perfect example. Most likely none of you will ever n...

September! Hello wonderful people. I've more or less planned out the next 6 months for the game, along with some goals: a demo, 16 different Monster Girls and 1000 units sold. I'm confident! About the...
Untitled Startup, now with tickets You’re Head of Prompting. The board is VIBE-101 → VIBE-116. Take VIBE-101 to start. Already on the board? Skip the hand-holding. The pitch mutates as you ship: t...
Got reports that the browser version was crawling on older laptops: tooltips lagging, tiles still appearing after you’d already fired all your bolts, speech bubbles closing before the text finished...

The mine was only half of it Every rock you break leaves raw ore behind. Until now that ore just piled up on the floor of a warehouse you never visited. This update gives it somewhere to go. The found...