Quick Patch: Major Bugs Squashed!
Hey everyone, a quick update is live to fix some major game-breaking bugs. The main focus was on making the prestige and save/load systems reliable. Here’s what’s fixed: Critical bugs with saving...
Hey everyone, a quick update is live to fix some major game-breaking bugs. The main focus was on making the prestige and save/load systems reliable. Here’s what’s fixed: Critical bugs with saving...

I got a lot done this time, so I'm not going to waste much time with the intro. I'm feeling inspired this month, and maybe a little ambitious. Code Code updates for this month are definitely plentiful...
Added Function — customizable Silver Ratio is now fusable Fixed Unnerfed Fibonacci^2...

Up till now I’ve been using Unity 5.6.7f1 to learn the ropes of Unity primarily due to some disk space constraints. You see, I was only able to accommodate ye olde Unity’s more modest footprint on...
Dev Log – Update Notes Combat & Stats Reworked stat calculations: • Core and derived stats now run on the new formula system. • Multipliers, flats, and achievement modifiers apply consistently...

Patch Notes Added new card type: Token — A token is a temporary card created by another card; once a token leaves the battlefield it is destroyed instead. Added 5 cards that create Tokens . Fixed: a...

Another week another large lists of updates and improvements to the map generator tech, new enemies too! I'll explain more about them later. I basically have the map generator at a stage, to where it'...
The Original Plan I set out to make the smallest possible clicker game: just a button, a counter, and a fast-growing number. No prestige, no lore, no meta systems. The goal was simplicity and speed...
Added Silver Ratio Added Metallic Ratio — customizable Added sound for custom...
Version: 1.3.7 Date: September 27, 2025 Changes: Fixed a critical bug in the 'High Yield: Quintessence' automation AI which now correctly calculates the required PIPs for a perfectly balanced zero-was...
so maby bug fixes...
Reduced crashes with Prime Added Unnerfed Fibonacci fusions Added Super Fibonacci Grower now grows on hit Speedy now accelerates when hitting any surface Prime^2 now works properly Speed stat for Spee...
This is that update, finally the world can see the hundreds of possible combinations of colors and shapes! I have announced this update a week ago and now it's finally done! I have many interesting id...
Not ready yet! But it's coming! About December. New Features! The start of the videogame will be much like Super Size Clicker 2 - however, I think the game (SS2) was nowhere near balanced (the endgame...
Adventurers, the Demo 2.0 update is here! This build brings a lot of progress, polish, and a few big additions to the journey so far. What’s New Area 2 is Complete A brand-new zone has been added, f...
IdleGarden – New Update Out! Hello Gardeners! A fresh update has just sprouted in IdleGarden , bringing more life, polish, and features to the game. Let’s dive into what’s new this time! New Fea...
I could not keep working on Shape Clicker for a while but now I'm back on track! And yes, the last time I said there was going to be an update soon, the update never came out, but this time it will de...
So the game decided to just die when i put out the update for achivements, so i have temporarily reverted it to an older version on the web version...
Optimizations Fixed (some) prime fusions...
Changelog - Fixed unable to save / load on webgl versions...
I had to delay the steam release til after next fest (october 20th) because i didnt have enough wishlists https://store.steampowered.com/app/3938850/Escape_The_Cradle/ I passed 600 a day ago. but I ne...
Changelog -Fixed fishing calculations in which a bug was causing number of fishes caught to be higher than intended - Updated Fishing population Upgrade text - Updated to show how much fish is being a...

I am excited to share this incremental (I think) game prototype with you all! Growing up, I used to *LOVE* RTS games. Little did I realize back then, I was more excited to set up troops in formation a...
increases font sizes of mail and popups throughout the game fixes a bug allowing more than 1 "recall" unlock per run (thanks @Less🤍 , @de_g0od ) fixes a bug when applying sigtrace suppression from...
Added Tribonacci fusions Added Prime fusions Renamed Slammynential to Exposlam...