Version 1.3: The Localization Update

Hey everyone! I just pushed Version 1.3 of Everything Is Fine Incremental . This update adds full localization support for English and Brazilian Portuguese , along with some UI improvements and stabil...

Hey everyone! I just pushed Version 1.3 of Everything Is Fine Incremental . This update adds full localization support for English and Brazilian Portuguese , along with some UI improvements and stabil...

Update 3.7.4 is live! 🦙 This update brings powerful upgrades to your economy, a complete overhaul of the Raid system, and extremely handy new quality-of-life features for the Arena! 💼 Ancient Ec...
Introduction When I started on "Luna: Starfall" my goals were clear. FINISH the game. Not just make a playable prototype and upload it but see the project through to the end. Because of this, I set a...
Removed AI placeholders and replace with hand painted images, full steam announcement: https://store.steampowered.com/news/app/4021110/view/701017176467832968...
A quick patch to fix the Linux build not launching on older systems (including Ubuntu 22.04 and Pop!_OS 22.04). The previous release was compiled against a newer version of the system C library than m...
On Steam, this is the transition from the Playtest to the Demo, and the Demo version comes with lots of cool stuff. Read below for the changelog. You might have also noticed that I changed the art (I...

Good day everyone! I am happy to see you. New release A new release here on itch is being prepared. It will have a large design update + a mechanics improvement that I actually like a lot. Now the run...

Welcome to through winter, My name is Remco and i've been building through winter for a while now. Happy to release it today! The game is inspired on events that happened recently in my real life, ins...
Hi everyone! I just posted a new build and I'm happy to introduce The Dome. A magical obstacle put there by The Bad Wizard and the only way to destroy it is with fireworks. This is a major change I'm...
Added death screen and restarting option after you die...
We should've posted the 1.1.2.0 update today, but we have some techical issues and we won't be able to deliver it on time. It will come out on May 22nd or 23rd and unfortunately it will affect other u...
The full 0 → 1,000,000 run is taking too long! Top speed up. Streak cap raised from 3× → 5×, and misses sting half as much (−0.05 instead of −0.10). A real hot streak finally pulls away. Hit...
The full 0 → 1,000,000 run is taking too long! Top speed up. Streak cap raised from 3× → 5×, and misses sting half as much (−0.05 instead of −0.10). A real hot streak finally pulls away. Hit...
Hi everyone! We’ve released a new demo update for Around The Core. This update focuses on improving the overall feel of the demo, especially the boss fight, skill tree feedback, energy/reload balanc...

Hello guys! We’ve been working on a much more playable version of the game over the past couple of weeks, and we’ve also officially launched our Steam page! Since the last prototype, we’ve made...
New Hotfix out now: Apart from the bugfixes, I fine-tuned the balacing a bit: - the left-most potion slot at the merchant is always a potion of purity or enhancement (remove one card or upgrade by 2)...

After weeks of development, the Nullvein demo is finally live on itch.io and Steam! What's in the demo: Full mining loop, break ore blocks, collect gold, upgrade your pickaxe Skill tree with multiple...

I’m adding a much-needed feature: multiple consecutive runs! Instead of having to go back and forth from the mine to the base camp, you can now choose to do 2 or 3 mine runs before heading back to t...
Arcana Descent Patch Notes 0.5.38 Adjusted monster difficulty progression Monster HP and attack now rise by each monster defeated instead of jumping sharply by stage, creating a steadier difficulty cl...
Small but meaningful update — three things that were annoying are now fixed, plus a new feature that helps when you're not sure what a resource does. What's new: Resource tooltips — hover any reso...
Added a new filter effect to the game and optimized the loading for trash, added some more game feel like screen shake, added a new upgrade that eats trash when throw into it...

Hey there! For all of you who enjoyed GOA: God Of Ashes, the sequel, following Maren, is now out! It's called... GOA: Maren's Path (road, whatever) Find it on my profile! Oh, yeah, and for a small amo...
Devlog 3 — The Storm, Legacy & Loot Improvements It's only been about a day since our last major update, but with all of the feedback I've been receiving I thought I'd keep y'all updated on the chan...