PATCH NOTES (VERSION 0.2d)

New Feature Joypad Support Steam Achievements New Content Added 1 Upgrade: Time Keeper Bounty Balance Changes Enemies Energy x5 Dasher Loot Drop Increases as Dasher Elite Reworked Dasher Rotation Time...

New Feature Joypad Support Steam Achievements New Content Added 1 Upgrade: Time Keeper Bounty Balance Changes Enemies Energy x5 Dasher Loot Drop Increases as Dasher Elite Reworked Dasher Rotation Time...
Hello everyone! This update brings more Mind Milestones, a new Constellation and some bugfixes and balance changes. Check them out in the changelog! CHANGELOG 0.5.1 ALPHA V2 - Fixed a bug were the gam...
!! this update isn't compatible with previous versions, save files won't carry over to the new version this update includes design feedback, playtesting and bugfixes reported by @Stray, @fm, @cala, @L...
Drilly is now more accurate to official version Moved drilly to front page...
So I published my 2nd game ‘Test Subject Idle’ and some of you might be wondering… What about Idle Legacy? I love what I’ve created in Idle Legacy - the story, the characters, the world of Spa...
Readded launcher, now stores files on the cloud, requiring internet to play older versions. Fixed typo in scythe's description Fixed bug with square fusions Infinity now displays correctly...
The bug with bulk purchases has been fixed as well as the progress bar properly displaying just how close you are to actually having the funds for such a bulk purchase. Not the best at math so I just...
If you're using an AMD GPU, chances are that Kin and Quarry has been pretty much unplayable for you. This was not an issue on my end, but actually one on AMDs. Fortunately, as of today, AMD has releas...

The cast of characters has expanded! We've introduced a new aborigine who's far more proactive. He doesn't just stand around—he actively runs and... leaps into the pit straight towards you. Yeah, he...

Howdy all! The new demo is now UP. It contains a lot of fixes, QoL improvements, and new features! See below for the new stuff added: https://store.steampowered.com/news/app/3730300/view/5478713240028...
Oops, there were a few bugs. - Resources were added too fast, not at the advertised rate - The upgrades for the Eat skill did not increase the skill's cost Those made the route through mines and fores...
Three more enemies to fight...
Three more skins to unlock...

Hi everyone! A new update is live, bringing both gameplay improvements and visual upgrades: 🐞 Bug Fixes – Fixed reported issues for a smoother and more stable experience. ✨ New VFX Effects –...

Hey everyone, Here's a new update. The main change is the addition of houses,. I also took the time to fix some things that were broken and change the balance. Additions Added houses for your people t...
Yay Shape Clicker is done! My first game ever published! But this is NOT the final version because I wanted to get the first playable release as quickly as possible. I will be doing a lot more work he...
Hello everyone! The first Alpha version for 0.5.1 is out now. This update brings many bugfixes and changes, and a new notification system. Check out the full changelog! Changelog 0.5.1 Alpha V1 - Adde...
Bugfix release dealing with flickers and energy calculations As a bonus a Dyson Sphere Program mode has been included (will be available as opensource configuration/scenario/mode/mod upon release) Cha...
0.1.3: Features: Skillapede Eggs Skillpods (no returning hero, but bonus potential.) Bugfixes: Menu button clickable again. Extra time when first launching game when asteroid is present removed. Remov...
Main changes: Added a unstuck button to the pause menu Made a upgrade menu. Moved the upgrades to the new upgrade menu. Added 2 new upgrades. Added a optional ending. Small changes: Tamed critters wil...

- The cut scene at the beginning of the game (The monster falling into the pit). ✅ - Sometimes an aborigine increases his movement speed by 2 times, that is, he starts running. ✅ - Now the animati...
Sorry for this folks! Small little error on my part: - Fixed game breaking bug upon researching the bigger Storage research -> now works correctly and doesn't crash the game...
Adds scythe...
Thank you all for 13.000 browser plays already! I would have never thought that this little game would garner so much attention. I quickly prepared a couple more fixes and added some more Qol: Fixed a...
This is more of an article than a dev log and it's mostly intended for people unfamiliar with web development. We'll talk about how we put other people's games inside a phone in our game, including so...