Piñata Go Boom is OUT NOW!

Piñata Go Boom is now available on Steam! We're very excited to share with you the full version of Piñata Go Boom ! At the moment, we are just releasing on Steam, but we will be also releasing on it...

Piñata Go Boom is now available on Steam! We're very excited to share with you the full version of Piñata Go Boom ! At the moment, we are just releasing on Steam, but we will be also releasing on it...
Just a quick devlog to show some progress, mainly the generator v2. - Room grouping logic (To make bigger rooms) - All entities will fire upon entry - Can only escape when all entities are destroyed -...
Hi everyone! A few days ago we reached 1500 wishlist on Steam, and I can not be more happy! Thank you all for your support -----------------------------------------------------------------------------...
I ended up tweaking around a little more today, here's the most important changes: Removed the absurd amount of console prints that I forgot to clean before The 2X field now expands over time to lower...
We are getting close to 10K players! The incredible response to our little game keeps us energized as we work on the full release. And since we’re fully committed, we’ve now created a Steam page f...
September 11 - September 18: Ore Extraction September 16 - September 23: Pulsar September 19 - September 26: Rift Paradox September 24 - October 1: New event September 27 - October 4: Fall of the Enda...
Adds Dagger Adds Exponential Fixed problems with duplicator Better number abbreviations and scientific notation...
New rebirth card prices once again...

Hello everyone! The last Alpha update has just arrived! It brings a way to assign Meta Humans to Mind Point, Artificial Ingenuity and Human generation, balance changes, new datapacks, a new constellat...
Too many levels required to unlock beasts. Less now...
Reworked again...

Hey there, the cult has gained a new effect. I've also made some additional changes, check them out below and enjoy! Balancing: Cultists have a secondary effect: increase accumulated size for your cur...

I made this game in less than 72 hours for the Patch Notes Jam 2025. The idea was to create an idle game based on a story by Bertolt Brecht. It’s an idea I had some time ago, but I had never made an...

Hello, this is NauPhy! I just completed my master's in computer games programming at University of Hull and nobody wanted to hire me, so I'm going to make my own game. I'm well aware that most startup...

My new game is now live and you can play it now! This is a work in progress Alpha build. IDLE Earn while offline - No caps/ limits on offline progress Made for Desktop (works on mobile with some issue...
Lots of updates, biggest is the progress on the core game features: Bonuses Game now supports a variety of configurable bonuses: speed, productivity, storage to entities, recipes, factories and global...
Overhauled block and damage system Buffed Tribonacci Multiple select is now in upper area...
0.1.1: Bugfixes: Automation on ActionButtons fixed...
0.1.0: Bugfixes: Can now apply AutomationGear to any part of an ActionButton Features: ActionButtons can now be moved. Menu button added in bottom right corner. Added AutomationGear ability to one spe...
Hey everyone! Here's a small update for Lumberer Island, mostly focused on adding a "goal" for the game with the new Rebirth System. The update also includes a few new features, as well as some qualit...
Once again a new upgrade tier...

We're so excited to share that Piñata Go Boom releases tomorrow on Steam! Smash piñatas, collect toys, and climb the corporate ladder as you unlock a vast upgrade tree. Add it to your wishlist if yo...

Howdy! Another great week has passed, and I’m getting closer and closer to releasing the closed-alpha version (my todo list is finally no longer scrollable!). Soon, people willing to help me test wi...
Can now buy to next X2...