Devlog 1.0.2.3

Click on Slyme – Major Update Devlog Support the Game Before diving in: we’ve just launched a Patreon to help keep updates coming! If you’d like to support development, you can find the link her...

Click on Slyme – Major Update Devlog Support the Game Before diving in: we’ve just launched a Patreon to help keep updates coming! If you’d like to support development, you can find the link her...
Speedy rework, should work reliably now Added tribonacci Removed invalid buttons on invalid pages Fibonacci^2 and Multiplier^2 now have gradient Info guide now shows accurate gradient when appropriate...
This should help with overall performance, especially if you noticed your GPU usage being really high in certain menus. They'll have a bit less flash and flair but that's a worthy sacrifice in this ca...
UCG Update v1.6: Added Exit Button, Made It Available For MacOS Made It Available For Linux Removed Instructions To Exit...
Gameplay "Attack City" is now tied to the necromancy path "Plunder City" now requires "Fight Guard Captain" Removed "Spare Citizens" Bug Fixes Activity names now show in the automation menu after disc...
Y'know, I should really be using pride versioning at this point. 0.0.32: Bugfixes: Correct coin returned as change, instead of always Rose...
0.0.0.3 changelog Particle bug fixes, including the submarine escaping and poison damage Made the UI clearer in various aspects: the player is directly taken to the Egg Gacha tab upon getting the firs...
This patch introduces a new mechanic to make skilling even more rewarding: Critical Actions! Getting a "crit" on an action will grant you an instant bonus, speeding up your progress. Action Critical C...
Another attempt at card balancing...
added option to make the game easier/less click intensive added a recap after each day fixed inventory overlapping with dialogue fixed inventory not correctly sizing with topaz and kyanite cleaned bac...
0.0.31: Bugfixes: Skillapede don't latch on reload Cores persist Coins and Cores no longer attempt to merge with their own shadows...
Well its been a minute (and I won't lie and say I didn't procrastinate on it), but the saving and loading of the game is now fixed. It should now save the game when you hit the save button and prestig...
Highlights: 2 basic classes - Knight with a special 1.5 ATK attack, Paladin with heal Basic translations for Japanese, German, Spanish Knight special attack reworked Buffed most passives and added one...
You have a pre-played save when playing the game for the first time. I fixed it...
Devlog Rebalanced autominer Rebalanced multipliers Added an upgrade to the mining cart...
New game! vendeTta! You'll enjoy it I promise ;) GlowingJesterFMK...
Devlog can be seen ingame!!!!...

I’ve shipped minor fixes and improvements, plus a big localization update Terminal Colony: Deep Core now supports 14 languages with complete professional translations: 🇺🇸 English Full feature...
Another tier to upgrade...
Two more skins to unlock...
Trying to make them more even, dagger was way behind...

Hey there, just a quick little update, enjoy! Balancing: Gain 3 Cultists when moving to Lake Constance QoL: Added a toggle to enable/disable buying upgrades automatically UI: Moved the automation togg...
A new version of Gridbound is available now, Version 0.2.0 New Level Added! A brand-new area to explore, complete with its own unique mechanics and resources. Multi-Level Resource Gathering You can no...

Hey guys! Here's a preview about the UI update next week! A more rounded theme with animations is going to be applied to the game! Hope you guys are having fun!...

Hey guys! Here's a preview about the UI update next week! A more rounded theme with animations is going to be applied to the game! Hope you guys are having fun!...