Updated card prices
New rebirth card prices once again...
New rebirth card prices once again...

Hello everyone! The last Alpha update has just arrived! It brings a way to assign Meta Humans to Mind Point, Artificial Ingenuity and Human generation, balance changes, new datapacks, a new constellat...
Too many levels required to unlock beasts. Less now...
Reworked again...

Hey there, the cult has gained a new effect. I've also made some additional changes, check them out below and enjoy! Balancing: Cultists have a secondary effect: increase accumulated size for your cur...

I made this game in less than 72 hours for the Patch Notes Jam 2025. The idea was to create an idle game based on a story by Bertolt Brecht. It’s an idea I had some time ago, but I had never made an...

Hello, this is NauPhy! I just completed my master's in computer games programming at University of Hull and nobody wanted to hire me, so I'm going to make my own game. I'm well aware that most startup...

My new game is now live and you can play it now! This is a work in progress Alpha build. IDLE Earn while offline - No caps/ limits on offline progress Made for Desktop (works on mobile with some issue...
Lots of updates, biggest is the progress on the core game features: Bonuses Game now supports a variety of configurable bonuses: speed, productivity, storage to entities, recipes, factories and global...
Overhauled block and damage system Buffed Tribonacci Multiple select is now in upper area...
0.1.1: Bugfixes: Automation on ActionButtons fixed...
0.1.0: Bugfixes: Can now apply AutomationGear to any part of an ActionButton Features: ActionButtons can now be moved. Menu button added in bottom right corner. Added AutomationGear ability to one spe...
Hey everyone! Here's a small update for Lumberer Island, mostly focused on adding a "goal" for the game with the new Rebirth System. The update also includes a few new features, as well as some qualit...
Once again a new upgrade tier...

We're so excited to share that Piñata Go Boom releases tomorrow on Steam! Smash piñatas, collect toys, and climb the corporate ladder as you unlock a vast upgrade tree. Add it to your wishlist if yo...

Howdy! Another great week has passed, and I’m getting closer and closer to releasing the closed-alpha version (my todo list is finally no longer scrollable!). Soon, people willing to help me test wi...
Can now buy to next X2...

Click on Slyme – Major Update Devlog Support the Game Before diving in: we’ve just launched a Patreon to help keep updates coming! If you’d like to support development, you can find the link her...
Speedy rework, should work reliably now Added tribonacci Removed invalid buttons on invalid pages Fibonacci^2 and Multiplier^2 now have gradient Info guide now shows accurate gradient when appropriate...
This should help with overall performance, especially if you noticed your GPU usage being really high in certain menus. They'll have a bit less flash and flair but that's a worthy sacrifice in this ca...
UCG Update v1.6: Added Exit Button, Made It Available For MacOS Made It Available For Linux Removed Instructions To Exit...
Gameplay "Attack City" is now tied to the necromancy path "Plunder City" now requires "Fight Guard Captain" Removed "Spare Citizens" Bug Fixes Activity names now show in the automation menu after disc...
Y'know, I should really be using pride versioning at this point. 0.0.32: Bugfixes: Correct coin returned as change, instead of always Rose...
0.0.0.3 changelog Particle bug fixes, including the submarine escaping and poison damage Made the UI clearer in various aspects: the player is directly taken to the Egg Gacha tab upon getting the firs...