Bug Fixes and Performance
Reduced the amount of garbage generated by rounds of combat, improving combat performance Added caching support for Artifacts, Weather, and improved caching support for player buffs. This effectively...
Reduced the amount of garbage generated by rounds of combat, improving combat performance Added caching support for Artifacts, Weather, and improved caching support for player buffs. This effectively...
Version 0.0.4 has now been released. This version adds: Guests in your park! Reaching over 1000 guests, and reaching the guest limit, will give a boost to your production rate Visible total production...
This release aims to add more fun content to the game while fixing a plethora of bugs and assorted annoyances. Bosses Forest Warden You’ll now be able to encounter the game’s second boss, the Fore...
Just added today is a new splash screen at the start of the game, allowing players to choose their own time challenge! Options included are 30 minute, 1 hour, 3 hours, and 6 hours. Each challenge does...

I said it was last release but I lied, it was fun being overpowered and completely breaking the game but I changed a bunch of values around so the game should be much more playable and fun now. It was...

Hello there! Here's the update log for v0.0.7: Added a new setting menu with an option to turn off number pop-ups for improved performance. Added an offline bonus feature. Players will receive a bonus...
Added a background so you don't have to stare at a grey void. Now it's a blue void, with a border! Added Saving and Loading. Added Logo to game...

🏆 big changes coming! 🏆 after WINNING the ludwig game jam I have officially decided to work towards getting Top Tier Fishing released on STEAM 1.2 changes: fixed capped money for player and fish...
The first public release of IDLEPARK has been released! Version 0.0.2 (since 0.0.1 was broken) CHANGES / ADDITIONS Added: Everything 1 big piece of cash, that makes more cash 7 purchasable generators...

I've got some plans for the next update that I want to share with you guys! Some features will be added to the demo and some won't and some will be limited. Achievements! Adding achievements is a fun...

I made this game for the scream jam 2022 + 1 game jam. It is not what I originally thought this would be. I plan on adding more tools and effects to the game. The game definitely needs some kind of ar...

I almost didn't even work on this today, but I'm glad I did! I woke up feeling very down and tired, and ended up napping half the day away. I don't regret it, I earned it this week by doing so much on...

The early access for my financial education game called Rainy Day where players “work” for their money, spend those in-game money, save them, invest them, manage them, and all these features, but...
Rejoice humans! BUGS WERE SMASHED! And a new requested feature has arrived! Added: -Added new buttons to buy 1x 10x and 100x expansions(You’ll be charge for all you buy, but prices won’t change no...

Operation : Glow-up ! That's right folks, Quadrant A is receiving its first update ! This update covers : - New Vehicle : the randomly generated Truck ! - Improved Map with new environment meshs ! - I...
Skill Tree has been added!...
Today marked a bit of a tactics shift... Rather than make the game run endlessly, I decided to institute a time limit. Here's why: Numerical notation in GDevelop (the engine used for McGuffins) is kin...

The full version of Pumpkin Smashing is out now with more updates planned to come in the future. The game also has a demo so you can see if the game is right for you without the need to buy it first...

Greetings! We are pleased to announce the release of the v0.0.6 update for our game, which includes two exciting new features. Firstly, we have introduced red robots that are twice as fast as normal r...

Hi Everyone! In the 48 hours since launch, the community really stepped up and helped identify a few debilitating bugs all related to the same general issue with the refactor of the new engine. We rus...

Today was productive, still working towards getting this thing closer to a "finalized" state before the end of the jam . I started the design overhaul, completing custom backgrounds and buttons, but h...
The broken links present on the Itch page have been fixed. I might update the game someday but as I said in last year's post, it's currently not a priority...
- Show resouce amount change - New sprites for forests...

New Content Now Available! Extra Battles!: Added 3 new battles including a brand new enemy! You can access these new battles in the first room on the Nyacade Machine on the top left. Recommended for p...

Just added the very first available (and playable!) web build for McGuffins in Time , an idle clicker developed by MONOSYNTHS for the Gamedev.js Jam 2023! It's a barebones project so far, with only st...