juice game reimagined
I have reimagined juice game. The merging mechanic is no more. It's now focused on juicing fruit with your blade and getting upgrades...
I have reimagined juice game. The merging mechanic is no more. It's now focused on juicing fruit with your blade and getting upgrades...
■ Mac版をお使いの方へ(重要) これまでのMac版(v1.5.1以前)には、セーブデータがアプリ本体の中に保存されてしまう不具合がありました。そのた...

Welcome to the first itch devlog of Dwarven Outpost Incremental! We got some feedback and we are very grateful for that! We finally merged the customization tab into our release version, it's not 100%...
hey guys!! So it's been almost a month since I last did any updates on the game I took a small break working on 2 more concept prototypes in the meantime just to reset myself. Good news though , I hav...
V0.2.2 Trains and Building Moving!...
You reached the end, you read the receipt, and you pressed "more". Of course you did. Act II Pressing "more" no longer just lets you keep clicking. The button grows a mouth, the number starts going do...
Number Go Up has a whole new look. Almost everything in the game is new art now. A World Worth Ruining The game now opens in a glossy candy paradise: pastel sky, rainbow, mountains of gold coins, conf...

A new faction for your army, a tougher cooperative raid, and new enemies in the frozen north! Recruit the Demons Unlock Demons with Connections Center III and Undead connection level 35. Recruit Infer...
Hot Stuff: - Added the E-Token sink, a new way to spend E-Tokens - Unlock new skill tree branches by spending E-Tokens at the sink (new branches at 15%, 20% and 25%) Fixes and Changes - Equipment drop...
(If anyone is even reading this or invested in this project) Taking a step back from Trillionaire Clicker indefinitely, mainly because I want to focus on learning Godot and making different types of g...
A focused art build. Every realm now has its own hand-made pixel-art landmark that drifts past as you run, so each world reads as a real place rather than a palette swap. A signature set-piece for eve...

The free demo gets all of the 1.4 polish. What's new in the demo Windows open where you are: credits, the guide, player cards and every pop-up now open centered on screen instead of jumping to the top...

A big thanks to all the feedback I got! It helped me a lot to build the game. Hope you enjoy :)...
Same three personas as the achievements work, now aimed at sound. The three lenses on audio Nia the Nightowl (Idler). Plays in the background for long stretches. Needs music that is calm, consonant, l...
I'm working on a full Achievement System as the next major update. The goal is 300+ achievements that feel fun and fair to fundamentally different kinds of players. Rather than design for one imagined...

Major Changes: Completely redone the progression system - introducing Skill Tree in place of the passive&skill points Added Bestiary - press C to check it out Enemies now have 5% to become Elite - Hea...
A quick catch-up covering everything major since the last devlog. Lots has changed under the hood and on screen, so here's the short version. The headline: a real prestige tree Wanderer's Might is a n...
Sound adjustments Adjusted the demo boss’s typing sounds for a more continuous, varied rhythm. Display and language settings The Windows version now starts in borderless fullscreen on your main moni...
Hello everyone. As promised, demo updates! The new build has just been uploaded so give it a shot. The highlights: General UI polish all around Brief tutorial added Some weapon balancing: more weapons...

Hi again! Time for another update! Thank you all for playing and giving feedback so far! Here are some of the notable additions: -Many improves to the colony game-feel including particles, more floati...
v0.0.3 - Button on fan is easier to click - Fans now speed up logs on conveyors - Trampolines no longer let logs fall through when several land at once - Carrying something to the edge of the screen n...

This update includes: a new Tier of 5 Challenges various QOL features some more automation various bug fixes and balance adjustments an actual icon for the game...

Dragon's Tear - Devlog 25.09 Defeat monsters, claim their powers, and lead your Tear hunters in search of the one that grants wishes. I can finally see where this game is going. That's the updated pre...