Game Updates

Patch notes and dev posts · 20,069 Browser updates
Celestial Incremental
Celestial Incremental
31 days ago

Version v1.14

v1.14 - The Interspace Update Part I: A Change of Space
Content:
- Added universe δ.
- Added the multiverse map.
- Revamped the dragon pet.
- Revamped space battles.
- Added space battle zones. Prior space battle content has been divided into space zone I, space zone II, iridite zone, and space zone III.
- Added a pet evolution.
- Added more iridite upgrades.
- Added three new space dust buyables.
- Added four new punchcards.
- Added three new check back factors.
- Added two new check back blessings.
- Added a zar upgrade.
- Added cloud upgrades.
- Added new booster milestones.
- Added new starmetal essence studies.
- Added time capsules.
- Added stage 13 achievements.
- Added a theme.

Design and QoL:
- Changed many layer node styles for readability and consistency.
- Shifted the hue of check back's blue.
- Redesigned many check back tab UIs.
- Moved evo and para shard pity to below the checkback XP bar.
- Added icons beside pet point buttons to indicate which pet corresponds to each button.
- Redrew the art of many pet icons.
- Redesigned OTF UI.
- Added a rain effect to AU1 layers' background.
- Redesigned punchcard UI.
- Punchcard UI now shows the punchcard XP gained on universe exit.
- Changed some punchcard textures.
- Added space exploration completion popups.
- Added space battle mobile controls.
- Changed unarmed ship movement.
- Removed the first two blood buyables from eclipse.
- Redesigned pylon UI.
- Redesigned zar upgrade, coin flip, wheel of fortune, slot machine, check back shrine, and card UI.
- Removed the coin clipper and rewardless dice space reset buttons in favor of buttons that reduce total flips/spins on a cooldown.
- Redesigned enhance point UI.
- Made zar perks state that a new singularity upgrade is unlocked, requiring the natural pylon.
- Updated credits.
- Temporarily removed the savebank tab because it can break your save.
- Added a spoiler indicator to the changelog tab.

Balancing:
- Daily orb time skips no longer affect daily orb cooldown.
- Gained stats from daily orbs now scale weaker.
- The evolution fragment's pet point button now has a chance to grant fragments.
- Nerfed several effects in D1 eclipse.
- Increased the scaling of both unavoidable softcaps in D1 eclipse.
- Weakened the effect clouds have on eclipse timer tickspeed.
- Buffed core fragment effects.
- Reduced space teste effect formula.
- Changed the formulas of some iridite upgrades.
- Nerfed space building 3 through 6 effects.
- Reduced sniper ship damage but improved its accuracy.
- Reduced stinger ship attack cooldown.
- Made astral ship's ship level cap boost exclude itself.
- Nerfed ancient and paradox pylon energy gain.
- Increased paradox energy factor buyable caps.
- Nerfed the second infected infinity effect.
- Nerfed the effect SP has on singularity gain after defeating aleph.
- Nerfed enhance upgrade "Emotional Enhancer".
- Changed the effect and cost scaling of check back factors.
- Reduced the diamondsmith evo and diamond dust reset coin dust requirements by /10.

Bugfixes:
- Fixed the screen flashing white when switching between certain layers.
- Fixed a few cases of the word "otherworldly" being mispelled as "otherworldy".
- Added a gap between cante perks and tab selection in the cante tab.
- Added "the" to the jocus layer tooltip.
- Fixed dark universe reset cheese.
- Fixed aleph layer UI size inconsistencies.
- Fixed the punchcard selection cost being displayed when you don't have a legendary punchcard selected.
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